Send the link below via email or IMCopy
Present to your audienceStart remote presentation
- Invited audience members will follow you as you navigate and present
- People invited to a presentation do not need a Prezi account
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can follow your presentation
- Learn more about this feature in our knowledge base article
Learners, Digital Resources and Museums
Transcript of Learners, Digital Resources and Museums
Sovereign Hill Museums Association
is digital learning relevant?
are learners doing?
do you engage with formal learning audiences digitally?
is our sector heading?
with these ideas
Research has shown that powerful learning and increased engagement can come from the use of digital learning resources
Flexible and differentiated learning can be achieved through the effective use of learning technologies.
- Leadbeater, 2005
Digital technology can: improve attitudes towards learning and provide better opportunities for collaboration and conversation, including engaging in real-world experiences and global perspectives.
- BECTA, 2007
Digital technology can have positive impacts on teaching and learning, including:
more authentic tasks through student-centered learning,
publication of student work to authentic audiences increased the quality of student work and allowed for more meaningful assessment,
students were more engaged, and
the disadvantages for remote schools were mitigated.
- DEECD, 2010
It is likely that online and digital technology will be able to help attract and engage museum audiences in the 18-30 year old demographic.
- Kelly & Russo, 2008
In this new landscape, understanding, preparing and addressing the broad spectrum of digital technology is essential to achieving longterm institutional stability.
- Johnson, Adams, & Witchey, 2011.
Why use and provide digital resources?
Attract new audiences
Extend your reach
Deliver richer onsite experiences
Meet the needs of schools
Provide personalised, flexible, collaborative, social and real-world learning opportunities
What are digital learning resources?
The development of resources for use on digital devices.
The non-specific use of digital devices for learning activities.
What are schools
Creation and publication
What resources are schools using?
Blogs, social media, educational programs, iPads, conferencing programs...
Are there exceptions?
"Just last week the principal gave us permission to let the kids use Google."
- Year 5 Teacher
What are the students using?
School is sometimes the only place students are not allowed to take out the device in their pocket and google the answer.
- Richardson, 2012
What are our colleagues doing?
Online Professional Development
Social Media accounts
Increasingly, visitors and staff expect a seamless experience across devices.
Collection-related rich media are becoming increasingly valuable assets in digital interpretation.
The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revisit our roles as educators.
There is a growing chorus of voices advocating a more active role for visitors in shaping what museums do.
Digitization and cataloguing projects continue to require a significant share of museum resources.
Expectations for civic and social engagement are profoundly changing museums’ scope, reach, and relationships.
(Johnson, Adams, & Witchey, 2011, p.4)
Horizon Report - Museum Edition 2011
Suggestions for how to engage with formal learning audiences through digital resources
Collection resources online
Professional Learning Networks
Direct support to students
Blogs, Victorian Collections, Wikimedia, Flickr, Facebook
Blog, Twitter, Facebook
Blog (professional reading), webinar
Use online networks to build partnerships
The Writer's Club Blog Network
Manor Lakes College iPad trial
Comment on blogs, question and answer opportunities
What steps can you take to get started?
Get involved online
Start small, but networked
Search and follow
Partner with other orgs
Do you want to engage further with these ideas?
Recall the twitter stream and continue this conversation:
Watch and share this presentation:
Get more information:
Learners, Digital Resources and Museums