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Posco Ice-Breaking Workshop

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Rod Bromfield

on 25 January 2011

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Transcript of Posco Ice-Breaking Workshop

The more you participate, the more you will get from this session
English Camp
7th March 2015
Ice-Breaking

We are here to asssist you and to ensure that, foremostly, you have FUN!
INSIGHT Facilitators
Facilitators will be observing each team closely and their decisions and judgements in accordance with the rules will be final.
One
• You will be divided into teams of 4 or 5 participants.
• You will be given some marshmallows and a bundle of dried spaghetti.
• You are not allowed to touch the items at this stage.
• You have to first plan and then build a spaghetti and marshmallow tower. The tallest tower will be the winner.
• You will have 15 minutes to plan and then a further 15 minutes to build their tower.
• Your tower must be freestanding and you can only use the spaghetti and marshmallows.

Aim:

The objective of this activity is to facilitate communication between unacquainted people by having them request items from “perfect strangers”.

Approaching people, who we do not know well, encourages trust, and builds relationships, while the process of requesting rather personal items injects fun as well as breaks down “barriers” that are often present in groups when they first meet.

The safety of all participants is paramount, so any actions or situations deemed as infringing on safety will be stopped immediately .
The Rules:

Speaking, whispering or making any form of sound or noise is not permitted.
Team members must remain facing the other way until they are tapped on their shoulder.
The first team to complete conveying the correct message to the team member at the other end is the winner!
Team members should be prepared to say what they thought the message was when they were "communicating" it to the other person.
Click on the arrow below to scroll
Two
a way to start conversations with people you do not know
Lets get started!
tell some jokes
talk about the weather
Fun
Activities
Welcome
Objectives:
- meet
- greet
- get to know each other better
- develop new relationships
- active participation
- promote effective communication
Paul Treffler
Amornsak Dejhowpai
Have Fun!!
Remember!
Take every opportunity to get to know others around you
Be prepared to enjoy yourself and energize your colleagues
General Rules
Safety
Rules will be explained / demonstrated before each activity and will be displayed on the screen for reference during the activity.
The Rules
Rules must be followed exactly otherwise teams risk disqualification
Time limits may apply to some activities
Tips
As a team:
- Take time to think about and plan the activity
- Most activities are time based, therefore use all teammates effectively when possible
- Leadership is often the key to successful completion of a team activity
Activity
Line Charades
Activity
Activity
Three
Activity
Four
Activity
Three
Activity
Six
Activity
Seven
Scavenger Hunt
Team Drawing
Team Counting
Spaghetti & Marshmallows
Presentations
Line Charades
Aim:

The objective of this activity is for teams to "communicate" a message from the person at one end of their line to the person at the other, without any talking or use of sounds whatsoever!

This is a funny activity that requires each team to work very closely together in order to effectively convey a message with only one-way communication.
What to do:
- If you are not sure about the rules, or what to do, please ask us
to explain it again!!!
Wrap Up
BETAGRO THAILAND
What to do:
What To Do:

Get into into 4 or 5 equally-sized teams.
Each team will have 10 minutes to complete their scavenger hunt
Each team then begins a scavenger hunt in coordination with other members of their team.
Facilitators will circulate and observe each group
The object of the game is for each team to collect all of the items on the list in front of you as quickly as possible from anyone outside their own team.
The Rules:

1. You may meet and talk with anyone outside your own group; however you may not leave the room.
Once you obtain an item, you must associate each item with the person who gave it to you. You will have a “card” to record this on.
2. Each person cannot get more than two items from any one person.
If a team finishes before “time” is called, then the team should loudly announce the phrase; “hunt over” to the rest of the group.
Teams should be prepared to say where they got a particular item, as the facilitator will randomly survey the groups.
The winning team will be the team that finishes first or whichever team has the most correct items when “time” is called by the facilitator.

The aim of this activity is for you to get to know a new person in POSCO by briefly interviewing them in a fun way.

This activity demonstrates that the process of sharing information goes a long way towards breaking the "ice" that is often present between people when they first meet.
1. While still in your parallel lines (4) from Activity Two, teams will be asked to face each other
2. You will then pair off with the person directly opposite you and sit down together
3. Raise your hand if you already know or work with your partner. The facilitator will arrange a swap.
3. Firstly, introduce yourself by NAME / COUNTRY / DEPARTMENT or POSITION
4. You will be given 3 to 4 interview topics. You have 1 minute to think of your possible answers.
5. Each pair will then interview one another briefly, sharing their thoughts and experiences on that topic
6. You should make some brief notes, as you may have to share it with the group
7. The facilitator will call "time" once the time limit has expired
8. A few people will be randomly selected to share the information collected from their partners with the rest of the class
Interview topics:
1. What was your most embarrassing moment?

2. Describe the naughtiest thing you did as a kid.

3. If you were 20 years old again, and knew what you know now, what would you do differently?
The aim of this activity is for you, again, to get to know others in POSCO. This time, brainstorming, creative thinking and time management will be critical in order to excel.

Smaller teams of 6 people will work together to develop a long list of things you have in common with each other. Teams will then share these commonalities with other groups to determine which team has the most UNIQUE attributes!
1. Teams of 6 people will be formed
2. Each team will brainstorm / develop a list of things that everyone in your team has in common.
3. You will have around 10 minutes to do this, so work quickly. Make a list on paper.
4. Facilitators will constantly circulate to assist you and answer any questions.
5. The facilitator will call "time" when the brainstorming is to stop.
6. The catch! Your attribute will not be counted if any other team has it on their list. It must be UNIQUE.
7. Each team will then circulate, team by team, to all the other teams, to cross-check if anyone has listed a commonality the same as theirs. If so, both teams must cross it off their list.
8. Facilitators will tally each team's list of items not crossed out, and the team with the most unique commonalities, wins!
The Rules:

- For something to be listed as a commonality, ALL members of that team must have it in common.

- For a commonality on your list to be counted in the final tally, it cannot be included on any other team's list.

- A commonality must be crossed off your list if another team has it on their list.

- When cross-checking your items with another team, you must still read out ALL items on your list, even if they have already been crossed out.
What to do:
What to do:
The Rules:
Aim:
Sample Commonalities:

- "We can all sing the first line of a Beatles song"

- "We have all visited London"

- "We have all had chicken pox"

- "We all have teeth" XXXXX

- "We all have mothers" XXXXX
"We have all driven with the handbrake on!"
Aim:

This is an activity that incorporates planning, teamwork, design and then construction skills.

You will build a tower using only spaghetti and marshmallows.

There is also competition as each team competes to build the highest tower.


Background:
Posco has recently had a global technological breakthrough! Your company has just launched its brand-new hi-tech product known as "Helium Stick," an ultra-lightweight metal alloy developed for use in micro-electronics and in areonautics.

We just happen to have two samples of Posco's Helium Stick here with us today.

Because it is so lightweight, it has a tendency to want to "float". Your task, as two teams, is to bring it "down to earth".
Aim:

The objective of this activity is to facilitate communication between people who do not know each other, by having them request items from "perfect strangers". This helps you get to know the people behind the email addresses within POSCO South Asia.

This is a fun activity that requires each team to work closely together, to organize themselves effectively so that they can collect the list of items from anyone OUTSIDE their own team as quickly as possible.

Teams record who they "borrowed" each item from after asking their name, region and/or position.
The Rules:

- Each team will have 10 minutes to complete their scavenger hunt. Teams must stop when the facilitator calls "time".

- If a team finishes the task before "time" is called, then the team must shout out loudly "HUNT OVER" to the rest of the group.

- Items cannot be collected from members of your own team.

- Each person cannot collect more than two items from any one person.

- Each item must be assiociated with the person who gave it to you; Teams must record this on the form provided.

- Teams should be prepared to say where they got a particular item, as the facilitator will randomly survey the teams.

- The winning team is the one with the most number of correct items collected when "time" is called, or the team that completes the task first.
The Rules:

- Speaking, whispering or making any form of sound or noise is not permitted.

- Team members must remain facing the other way until they are tapped on their shoulder.

- The first team to complete conveying the correct message to the team member at the other end is the winner!

- Team members should be prepared to say what they thought the message was when they were "communicating" it to the other person.
Aim:

The objective of this activity is for teams to "communicate" a message from the person at one end of their line to the person at the other, without any talking or use of sounds whatsoever!

This is a funny activity that requires each team to work very closely together in order to effectively convey a message with only one-way communication.
Do you think you know more people now than two hours ago?
What did you learn today?
Thank you for your participation!

We hoped you enjoyed the activities!
Full transcript