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ICT and Web 2.0

PD presentation

hazal gacka

on 18 May 2011

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Transcript of ICT and Web 2.0

Web 2.0 Computers, laptops, mobiles, cameras, internet (search engines, sites), devices to facilitate communication for pupils with special needs and integrated learning systems Safety Careful about type of information
Use acronyms and screen names Web applications that
facilitate interactive
information sharing,
user-centred design
and collaboration Social networking
Photo and video
Google docs/earth/maps
website easy to access and share
new and authentic
learning more personal
social and flexible
encourages creativity
discussion and communication
interactive and collaborative
online and mostly free simple and help when needed
teaching and assessing
part of students’ world
real world situations
integrated across all KLAs
cross-curricular units of work
develops important life skills
global views
FUN! Blogs Journal style
Record of thinking
All KLAs http://edublogs.org/ Avatars Simple, fun
Positive consequence Edublogs superheroes http://cpbherofactory.com Glogs Visual
All KLAs Glogster http://edu.glogster.com Brainstorming Important planning activity
Whole class-individual
All KLAs Bubbl.us http://www.bubbl.us ICT and Web 2.0 -
an exciting
and engaging way
to teach content to
students and have
them create and share
their own learning By Hazal Gacka
Student Teacher
Member of QSITE USING ICT AND TO ENGAGE STUDENTS KIDblog http://kidblog.org/ New technologies, mass media, popular culture and consumer culture
This may contribute to young people becoming disengaged from school.
They prefer ‘rapid-fire’ experimentation and instant gratification and responses to their communication and interactivity. Digital Natives/Millenials Digital games:
• self-monitoring, pattern recognition, problem recognition and problem solving at a deep level, principled decision-making, qualitative thinking and superior short-term and long-term memory
• engage students by being challenging, scaffolded, goal-orientated, story-based and fast-paced. QLD Government Smartclassrooms – Games in learning strategy Inquiring, creating, communicating, ethics and issues and operating with ICTs are embedded across all KLAs QLD Essential Learnings Assistive technologies for physical, visual and hearing impairments
For behavioural problems the use of educational games can help to motivate the students to engage with learning
Multi-level software for students with learning difficulties Special Needs and Behaviour Management Student Engagement
Productive Pedagogies
Problem Solving Skills
Higher Order Thinking
Collaborative Thinking & Learning Tools
Tools & Toys of Their Generation Benefits of ICT and Web 2.0 Presentations & Eportfolios http://www.prezi.com Visual, creative
Assessment tool
All KLAs prezi Interactive Learning Story Creator Maths Games Animated stories
English and The Arts - Media myths and legends http://myths.e2bn.org/ Whole class - individual
Set tasks and assessments
All KLAs bbc http://www.bbc.co.uk/schools/ Many, many sites!
All year and ability levels
Engaging sumdog http://www.sumdog.com studyladder http://www.studyladder.com.au/ Example of unit using ICT video unit Mindmapping – collaboration, social thinking, connecting and sorting information, visual Ecofootprint – hands on, game-like, visual, evaluating, real-world, decision making Researching – analysing, evaluating, synthesising information, visual, hands on, problem solving Filming – creative, hands on, collaborative, active learning Editing – synthesising, creating, visual, auditory Video Festival – communication, connection to real world
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