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Augmented Reality: Connecting The Classroom
Transcript of Augmented Reality: Connecting The Classroom
Combines world data with virtual data
Visual and highly Interactive
Creates the “Virtual Sphere”
Can increase knowledge and information
Games that provide an even more "real" experience
Can be Markerbased or Markerless
-Markerless applications have wider applicability since they function anywhere without the need for special labeling or supplemental reference points. Needs to become more simplified
Not used in all schools
Still unknown future
Effect on the young
Social vs. Solidarity
Lack of portability
Openness: Other people can develop their own layers of content to display
Can only work across one device (as of now)
First day Introductions
-Beneficial for students with disabilities Sports
Tourism Creating AR AR in the Classroom Letters Alive
-Alphabet & Animals
-6 different categories of activity sheets
FETCH! Lunch Rush
-Math skills to elementary students Still developing...
My personal experience
QR CODES! What is AR?