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A Typology of Design Knowledge

AMCIS Lima/Peru 2010
by

Katja Thoring

on 16 September 2012

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Transcript of A Typology of Design Knowledge

A Typology of Design Knowledge:
A Theoretical Framework Roland M. Müller
University of Twente, The Netherlands

Katja Thoring
Anhalt University of Applied Sciences, Dessau/Germany What is Knowledge? Typology of Design Knowledge ______________________________ A B C D Design Artifacts Design Intuition Design Rational Design Theories } Conclusion ______________________________ ________________________ Introduction of a Common Framework for Design-Specific Knowledge
(Type I Theory)
4 Levels of Design Knowledge with Different Characteristics and 3 Transitions
Structured Literature Review
Implications for Education and Research
Might serve as a Foundation for Further Research (Type IV or V Theories) Models and Theories e.g. Antibody with a Virus e.g. Cooking Recipe F. J. Radermacher Karl Popper all patterns that enable actions or decisions Physical Level Symbolic Level Model Level Explicit Knowledge ________________________ Neuronal Level Tacit Knowledge e.g. Maxwell's Equations e.g. How to Ride a Bike Transition B><C .............................................................................................................................................. .............................................................................................................................................. Transition A><B ............ ............ ............ Transition C><D 3d Forms and Signals Learning from Artifacts
Reverse Engineering
Code Review
existing IT Architectures
Open Artifact Book Knowledge
Seems to be relatively easy to transfer
However, prior knowledge or experience is necessary to understand the meaning of the codified concepts
also present in an externalized and codified form
easy to transfer, but requires prior knowledge
Repository of Design Theories
Designing with Theories
Use of Design Patterns Literature Review Examples Impact on Teaching and Research Level and Transition ............ ............ ............ .............................................................................................................................................. e.g. Design Terminology, Drawings, Modeling, Visual Languages (like UML), Material Knowledge, Production Knowledge .............................................................................................................................................. .............................................................................................................................................. .............................................................................................................................................. e.g. Design Patterns, Ergnonomic Norms Trial-and-Error (Test-Series)
Master-Apprentice-Relation
Design Mentors
"Safety nets"
Project Work
Feedback from Material
Not just Paper Cases
Real Environment
Learning to See
Filtering/Scoping not often taught ML Markus, A Majchrzak (2002) A design theory for systems that support emergent knowledge processes - MISQ Agreement on a Common Design Language
Reflective Practice Reasons for or
against a Design Design Theory Building
Represented as Frameworks, Causal or Process Maps, etc. Understanding complex Systems
Creating new Models and Theories
Compressing and Abstracting Knowledge
e.g. Through Qualitative Research Methods, such as ‘Grounded Theory’ Gut Feeling
Holistic Experience

Problem:
Incorrect Generalization Most Signals are Filtered Frozen "Knowledge" Nothing that is worth knowing
can be taught. “ Oscar Wilde
Full transcript