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Transcript of 3D Internet
(Future of Internet)
3D - It is a geometric 3-parameters model of the physical universe in which we exist.
Internet - It is a network of networks that consists of millions of private, public from local to global scope, that are linked by electronic, wireless and optical networking technologies.
3D Internet - Think of it as a set of interconnected virtual worlds that users can visit to consume services, "teleporting" from one world to another. It uses many of the basic technology of the Internet.
Advantages and Disadvantages of 3D Internet
iv) Live sport entertainment
3D Internet is inherently interactive and engaging.
3D Internet also includes QTVR.
QTVR is an image file format developed by Apple Inc. for QuickTime. It allows the creation and viewing of photographically-captured panoramas and the exploration of objects through images taken at multiple viewing angles.
QTVR functions as a plugin for the standalone QuickTime Player, as well as working as a plugin for the QuickTime Web browser plugin.
In 3D Internet, virtual worlds provide immersive 3D experiences that replicate real life.
Technology leaders like IBM, Microsoft and Cisco are still working on this technology.
This technology will take few years to be implemented.
PET stands for Personal Enhanced Terminals, usually known as Mobile Phones.
It will allow the user to browse the internet in 3D through mobile phones using VRML browser.
VRML browser is an open source application program that will run on any operating system such as android, iOS, etc.
PET provides an illusion of holographic images to the user to provide a better experience of browsing the internet.
PARTS stands for Personal Augmented Reality Three-dimensional Spectacles
It constitute an advanced version of today’s multimedia glasses.
It makes possible to visualize 3D images and even mixing them with real images.
Virtual reality (VR) is a computer-simulated environment that can simulate physical presence of an object in the real world or imagined worlds.
It requires terrific computing horsepower ,i.e., it requires high speed internet connections and better graphics accelerators.
Virtual Reality is the basis of 3D worlds in 3D Internet.
It refers to the creations of 3D interactive environments, scenes, worlds that can be presented on the web or other networks.
It is an extension of multimedia which uses the basic multimedia elements such as image, sound and animation.
The web pages of any website will be written using Virtual Reality Markup Language (VRML) instead of Hyper Text Markup Language, having an extension .wrl.
3D Internet Content Creation Team
i. Project Manager
ii. 3D modelers
iii. 2D artists
iv. Sound/music specialists
vii. Multimedia Designers
viii. Interface Designer
ix. Multimedia Writer
i) Creative and Entertaining
iii) Supporting Game Engines.
iv) Open Source Development.
i) Time Consuming
ii) Difficult in Modeling.
iii) Requires better graphic accelerators.
iv) Requires high speed internet connection.
i) 3D Printers
3D printing is a process of making a three dimensional solid object of virtually any shape from a digital model.
3D printing is achieved using an additive process, where successive layers of material are laid down in different shapes.
Trends of 3D Internet
ii) 3D Glasses
3D glasses are used for 3D imaging.
It is a technique for creating or enhancing the illusion of depth in an image by means of stereo sis for binocular vision. Basically, 3D glasses provides an illusion of reality to the user.
A scene is projected simultaneously from two different angles in two different colors, red and cyan (or blue or green).
Here the colored filters separate the two different images so each image only enters one eye. Your brain puts the two pictures back together and now you're dodging a flying meteor!
The idea of Internet began with the development of electronic computers in the 1950s.
The origins of the Internet date back nearly 40 years, with the U.S. military's funding of a research network called Arpanet in 1969.
It took a long time to be implemented because protocols like telnet was developed in 1960s and other necessary protocols were developed in 1970s.
In 1982, when the Internet protocol suite (TCP/IP) was standardized, the concept of a world-wide network of interconnected TCP/IP networks, called the Internet, was introduced.
Internet, which was bound to the US Military, became as a world wide phenomena in 1990s.
Need of 3D Internet
It will introduce powerful new ways for people in education, business and medicine to interact with content and with each other.
3D will make the Web more social.
Experts of technology predicts that 3D Internet will take off in 2018, with younger users and educational institutions leading the way. And they expect it will catch on faster than the internet did.
Jani Pirkola, who is co-founder of an open-source 3D platform called realXtend said, "Going from the Web to the 3D Internet is not a big step as it was going from telephones to the Web for communication".
He also said,"3D services may need to sacrifice speed because it requires high speed internet connection."