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Data Science & Gamification

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by

Roman Rackwitz

on 6 December 2012

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Transcript of Data Science & Gamification

Gamification - advancing 'Big Data' to 'Smart Data' Which data

Data Collection

Data Analysis

Data Interpretation Decision making influenced by:
Biases

reason

emotions

memories Mihály Csíkszentmihalyi Three conditions to achieve the Flow


Clear goals

Balance between Challenges & Skills

Immediate Feedback 01101011 > 100101110 01101011 100101110 1011010 1011010 0011001 0011001 Gamification > Context Relevance Emotions Visual Story Challenge Mission Feedback >
Full transcript