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Digital Art

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Helen Lu

on 28 April 2014

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Transcript of Digital Art

Digital Art
Helen Lu
Table of Contents
- Introduction of the movement
- What is Digital Art?
- The history of Digital Art
- The three artists and their works
- Frieder Nake
- Kenneth C.Knowlton
- Gerhard Mantz
- Conclusion
- Reference List
What is Digital Art?
- An art movement: A combination of art and technology
- Uses media related to digital technology, such as computer,
software, etc
- Forms of artwork include graphical design, vector drawing,
typography, video, photography, installation art, animation, etc
- Styles of the artwork is not limited, it can be realistic, surrealistic,
abstract, expressive, etc
Examples of modern digital arts
The history of Digital Art
1950 - 1970s: Pioneers and beginning of the movement
1980 - Recent: Digital Art comes in life
Staff and the plotter in 1970s
- More traditional artists began learning computer for digital art
- Artworks in colors and special effects, as well as in 3D
- New devices such as scanner, film recorder and ink-jet printers
- Invention of software and personal PC such as the Adobe series, Apple
MAC, windows, etc
- Online artwork websites allowing digital artists to post on their works
- Began when technology comes in advance
- Media are mechanical devices and analogue computer
- Art made through computer programming
- Pioneers were mostly computer scientists and mathematicians
- Early output devices are plotters and impact printers, early artworks focuses on simple geometric shapes or lines

Father of Digital Art: Frieder Nake

One of the pioneers of Digital Art
- Born 1938 in Stuttgart, Germany
- Originally studying mathematics at University of
Stuttgart
- In 1959, first encountered with a computer at IBM,
Germany
- In 1963, experienced first computer drawing using
ZUSE Graphomat Z64
- Uses knowledge in probability theory, information
aesthetics and programming to create artwork
- 1965 - 1967 participated in many computer art exhibitions that made him one of the computer art pioneers
"Hommage a Paul Klee" (13/9/65 Nr.2)
Hommage a Paul Klee (13/9/65 Nr.2)
Date: Sep/13/1965
Medium: Black & While ink on paper drawing using a plotter, computer generated
- A symbol of beginning of digital art, inspired by Paul
Klee's painting "Hauptweg und Nebenwege"
- Art organized in horizontal orientation
- Basic structure of horizontal line with different
widths
- Demonstrating the power of probability distribution
of random generator on sense of art

Description
Critique
- The repetition of 2D shapes (circles and quadrilaterals)
and lines creates a pattern (rhythm)
- Movement shown as eyes move along the lines
- Balance is also demonstrated as the shapes were
distributed evenly through out page
Developer in Digital Art: Kenneth C. Knowlton
Extended the limit of Digital Art
- Born 1931 in Spring ville, NY, United
States
- Began working at the Bell Telephone
Laboratories after completing the PhD degree in
computer science department at MIT 1962
- Developed the BELIX (Bell flicks) language for
creation of experimental films
- Worked with Leon Harmon and created
electronic scanning technologies

Nude (Studies in Perception)
Description
Nude (Studies in Perception)
Date: 1966
Medium: Black & While photograph processed by computer; printed from Microfilm
- Made in collaboration with Leon Harmon
- First computer nude portrait, original photograph scanned and converted into symbols
with different grey scales
- One of the leading art in Mosaic style
Critique
- The little symbols in grey scales created
a value and shade in the portrait
- A feel of "form" instead of "shape",
making this work realistic
- Composition of the women
demonstrated wonderful curves of
female body
A modern Digital Artist: Gerhard Mantz
- Born in 1950
- Was a German sculptor, but became a
digital artist afterward
- Early artworks focuses on simple
geometric forms; soon into virtual image
- Uses software such as Adobe Photoshop,etc
- His landscape works were said to be
surrealistic, which they were from imagination
- These works portray different emotions and
and theme of life
An artist from traditional to digital
Die Fremdenfuhrerin
Die Fremdenfuhrerin
Date: 2005
Medium: Ink on canvas print generated from computer
Dimension: 180 x 100 cm
Description
- A surrealistic photograph of a forest,
generated based on Mantz's
imagination
- Combination of different sizes of
trees
- Background "fades" away from the
front

Critique
- The repetition of similar trees creates rhythm within the work
- The color and saturation gives a feel of calm and mysterious
- A contrast between light sky and dark forest, creating a balance
- The "fading" creates a depth of the work
Conclusion
New things learned:
- Digital Art began by the use of computer programming, early
artworks are mostly in simple shapes and lines
- Pioneers of Digital Art are not traditional artists but
mathematics or scientists
Inspiration:
- A famous artwork does not require deep concepts or
ideas; elements that are randomly generated has its own form
of beauty
Advance of Digital Art:
- Affordable for everyone, no limitation on style/media
- Can be reversed while creating work
- In presence of both digital (files) or physical (printed works)
Reference List
"digital art definition."
TheFreeDictionary.
Farlex Inc., n.d. Web. 30 Mar. 2014.
<http://encyclopedia2.thefreedictionary.com/digital+art>.
"A History of Computer Art."
Victoria and Albert Museum, Online Museum
. N.p., n.d. Web. 30
Mar. 2014.
<http://www.vam.ac.uk/content/articles/a/computer-art-history/>.
"Frieder Nake."
compart
. University of Bremen, Germany, n.d. Web. 30 Mar. 2014.
<http://dada.compart-bremen.de/item/agent/68>.
"Ken Knowlton."
compart
. University of Bremen, Germany, n.d. Web. 30 Mar. 2014.
<http://dada.compart-bremen.de/item/agent/203>.
"Gerhard Mantz."
Digital BrushStrokes
. N.p., 15 Feb. 2011. Web. 30 Mar. 2014.
<http://digitalbrushstrokes.blogspot.ca/2011/02/gerhard-mantz.html>.
"Virtual Landscapes."
DAM
. N.p., n.d. Web. 30 Mar. 2014.
<http://dam.org/artists/phase-two/gerhard-mantz/artworks-work-phases/virtual-landscapes>.
Paul, Christiane.
Digital art
. New York: Thames & Hudson, 2003. Print.
Paul, Christiane.
Digital art
. ed. New York: Thames & Hudson, 2008. Print.
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