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Digital Art

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Helen Lu

on 28 April 2014

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Transcript of Digital Art

Digital Art
Helen Lu
Table of Contents
- Introduction of the movement
- What is Digital Art?
- The history of Digital Art
- The three artists and their works
- Frieder Nake
- Kenneth C.Knowlton
- Gerhard Mantz
- Conclusion
- Reference List
What is Digital Art?
- An art movement: A combination of art and technology
- Uses media related to digital technology, such as computer,
software, etc
- Forms of artwork include graphical design, vector drawing,
typography, video, photography, installation art, animation, etc
- Styles of the artwork is not limited, it can be realistic, surrealistic,
abstract, expressive, etc
Examples of modern digital arts
The history of Digital Art
1950 - 1970s: Pioneers and beginning of the movement
1980 - Recent: Digital Art comes in life
Staff and the plotter in 1970s
- More traditional artists began learning computer for digital art
- Artworks in colors and special effects, as well as in 3D
- New devices such as scanner, film recorder and ink-jet printers
- Invention of software and personal PC such as the Adobe series, Apple
MAC, windows, etc
- Online artwork websites allowing digital artists to post on their works
- Began when technology comes in advance
- Media are mechanical devices and analogue computer
- Art made through computer programming
- Pioneers were mostly computer scientists and mathematicians
- Early output devices are plotters and impact printers, early artworks focuses on simple geometric shapes or lines

Father of Digital Art: Frieder Nake

One of the pioneers of Digital Art
- Born 1938 in Stuttgart, Germany
- Originally studying mathematics at University of
- In 1959, first encountered with a computer at IBM,
- In 1963, experienced first computer drawing using
ZUSE Graphomat Z64
- Uses knowledge in probability theory, information
aesthetics and programming to create artwork
- 1965 - 1967 participated in many computer art exhibitions that made him one of the computer art pioneers
"Hommage a Paul Klee" (13/9/65 Nr.2)
Hommage a Paul Klee (13/9/65 Nr.2)
Date: Sep/13/1965
Medium: Black & While ink on paper drawing using a plotter, computer generated
- A symbol of beginning of digital art, inspired by Paul
Klee's painting "Hauptweg und Nebenwege"
- Art organized in horizontal orientation
- Basic structure of horizontal line with different
- Demonstrating the power of probability distribution
of random generator on sense of art

- The repetition of 2D shapes (circles and quadrilaterals)
and lines creates a pattern (rhythm)
- Movement shown as eyes move along the lines
- Balance is also demonstrated as the shapes were
distributed evenly through out page
Developer in Digital Art: Kenneth C. Knowlton
Extended the limit of Digital Art
- Born 1931 in Spring ville, NY, United
- Began working at the Bell Telephone
Laboratories after completing the PhD degree in
computer science department at MIT 1962
- Developed the BELIX (Bell flicks) language for
creation of experimental films
- Worked with Leon Harmon and created
electronic scanning technologies

Nude (Studies in Perception)
Nude (Studies in Perception)
Date: 1966
Medium: Black & While photograph processed by computer; printed from Microfilm
- Made in collaboration with Leon Harmon
- First computer nude portrait, original photograph scanned and converted into symbols
with different grey scales
- One of the leading art in Mosaic style
- The little symbols in grey scales created
a value and shade in the portrait
- A feel of "form" instead of "shape",
making this work realistic
- Composition of the women
demonstrated wonderful curves of
female body
A modern Digital Artist: Gerhard Mantz
- Born in 1950
- Was a German sculptor, but became a
digital artist afterward
- Early artworks focuses on simple
geometric forms; soon into virtual image
- Uses software such as Adobe Photoshop,etc
- His landscape works were said to be
surrealistic, which they were from imagination
- These works portray different emotions and
and theme of life
An artist from traditional to digital
Die Fremdenfuhrerin
Die Fremdenfuhrerin
Date: 2005
Medium: Ink on canvas print generated from computer
Dimension: 180 x 100 cm
- A surrealistic photograph of a forest,
generated based on Mantz's
- Combination of different sizes of
- Background "fades" away from the

- The repetition of similar trees creates rhythm within the work
- The color and saturation gives a feel of calm and mysterious
- A contrast between light sky and dark forest, creating a balance
- The "fading" creates a depth of the work
New things learned:
- Digital Art began by the use of computer programming, early
artworks are mostly in simple shapes and lines
- Pioneers of Digital Art are not traditional artists but
mathematics or scientists
- A famous artwork does not require deep concepts or
ideas; elements that are randomly generated has its own form
of beauty
Advance of Digital Art:
- Affordable for everyone, no limitation on style/media
- Can be reversed while creating work
- In presence of both digital (files) or physical (printed works)
Reference List
"digital art definition."
Farlex Inc., n.d. Web. 30 Mar. 2014.
"A History of Computer Art."
Victoria and Albert Museum, Online Museum
. N.p., n.d. Web. 30
Mar. 2014.
"Frieder Nake."
. University of Bremen, Germany, n.d. Web. 30 Mar. 2014.
"Ken Knowlton."
. University of Bremen, Germany, n.d. Web. 30 Mar. 2014.
"Gerhard Mantz."
Digital BrushStrokes
. N.p., 15 Feb. 2011. Web. 30 Mar. 2014.
"Virtual Landscapes."
. N.p., n.d. Web. 30 Mar. 2014.
Paul, Christiane.
Digital art
. New York: Thames & Hudson, 2003. Print.
Paul, Christiane.
Digital art
. ed. New York: Thames & Hudson, 2008. Print.
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