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"Walking the Edit" english presentation

A "spatial" and open presentation of the Walking the Edit project

Ulrich Fischer

on 28 November 2014

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Transcript of "Walking the Edit" english presentation

Walking the Edit An artistic platform that lets you compose a movie while walking through a city. The starting points It is possible to give a spatial address to images
(after time-code, “space code”) It is possible to record and to publish our trajectory
(walking is creating a trace) The form of a walk is similar to the structure of a movie The route & the destination The geolocalized videos become the audiovisual memory of the territory It is possible to use the metadata of the videos to generate combinations and thus create automatically an edit To sum up: as we walk, we access the audiovisual memory of the place and we recombine it in a unique, personal film Overview of the important moments of the project The moment of watching: the movie is presented "on space" through a website The interactive presentation of the resulting movie:
on the left, the map with the recorded path, with the clips that are composing the movie as bubbles located over the trajectory;
on the right, the images (& sound) of the movie we have heard while walking.
The playhead of the movie on the right is synchronized with the playhead on the path: the image is in relation with a specific place. The moment of the experience: the "flow" of the movie on the smartphone.
We only hear the sound of the movie while walking ! The graphical presentation of a temporal process: on the right, the future (what is "coming out" of the database); on the center, the present time (what we hear);
on the left, the past (the generated movie). How can we make movies (images) today ? confronted to the convergence and hybridization of the recording & projection machines An explanation movie done by the team of Nouvo from the RTS (ex TSR) in 2010.

Duration: 3 minutes 1) The images exist prior to the walk 2) The smartphone is recording the walk 2) We hear the movie while walking 3) We can see the resulting movie once the walk is done Some consideration before walking (a movie) Think "asset": each asset (a shot, a non edited video clip) has to live on his own Presentation of the platform Questions The images (videos) can exist outside of screens and frames new ways of coming into relation with images (through metadata for example), new lives for the images outside in the real world... Paths of thoughts Walk a movie ! How can we appropriate us the (new) technologies ? How is our relation to images changing ? facing the digitalisation of our lives, of the proliferation of "parallel worlds"... as creator, producer or spectator; multiple and variable relations to images... specific videos, archive material, footage from the web... our walking behavior is "digitized" and translated in the form of a movie we can imagine the images out of the sounds we hear and the surroundings we see... the movie is the one of the possible stories that come out of the place we went through... Past, present, future: The digital world(s) can mix & interact with the first (real) world variability vs reproductibility;
a digital memory linked to the organic world and therefore in constant evolution The urban space is not the sum of the visible things to become individual access to the "sensible data" and to the audiovisual memory;
to have the right to read & write on the urban space To sum it up: the resulting movie is a unique aggregation of one of the possible filtering out of a given database. Think "space": edit the assets on a map, in a "spaceline" and not in a "timeline" Think "combination": edit & tag the assets with descriptive metadata (objective & subjective collections of information about the assets) Images can become "take-over" zones (re)think the relation of the sharing vs. the copyright;
the importance of the co-creation & co-design Our trajectory leaves behind a trace and creates a form
(form of the journey, form of the editing) The path (experience) and the destination (the result) Our perception is "increased" and our imagination stimulated
(by the film that we hear as we progress) Our recorded walk composes a film
(in an interactive, intuitive and ludic manner) To sum up: as we walk we access the audio-visual memoryof the area and we recombine it in a unique, personal film. Walking the Edit is an innovative system to “walk a movie” : your recorded walk will be translated into a movie through our iPhone app'.

It’s great that videos, pictures and other data can be geolocalized thus creating an ‘augmented space’. But we are left to wonder… how can we turn this abundance of information into a story? Can we build a narrative with all this geolocalized information? How can we make a visit to this augmented space a more coherent and enriching experience?

‘Walking the Edit’ enables you to ‘walk a movie’ based on the shared audiovisual pieces that are virtually existing around us.
You just walk through a neighborhood and our iPhone app tracks your progress and translates your itinerary into a story drawing from the multitude of virtual information held in the ‘augmented space’. All this in realtime!

Once your trajectory is translated into a movie you can watch it and see the movies of other people. The trajectory's form resembles that of a film
(from a form to another) To sum up: it is possible to share geolocated images and to access them in real life The "Walking the Edit" system was made possible by a research project carried out between January 2008 and July 2009 for the HES-SO Masters in Cinema at the University of Art and Design Lausanne (ECAL).

Since the summer of 2009, C-SIDE Productions has continued to develop the project which has received the financial support of the following:
Pourcent Culturel Migros, support for new media
Département de la Culture, Ville de Genève
DIP / FCAC Etat de Genève
Services numériques culturels innovants du Ministère de la Culture France
Dicréam, France
OFC, Switzerland

Adaptations made between 2010-2012:
Paris (at the Cité Universitaire)
Geneva (several parts)
& more to come…

Since 2011, Memoways is continuing the development of the technical system:
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