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KDL LAB Experience

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on 9 November 2015

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Transcript of KDL LAB Experience

What is KDL LAB Experience?

Part of a spectrum of services for school-age children and their families. KDL promotes Early Literacy with the KDLville Early Literacy play space and KDL LAB builds on this by offering the next step for older children.

A branded concept that promotes creativity, collaboration, and unstructured time to explore.

Carefully selected learning tools and activities are designed to help school-age children increase their proficiency in STEAM (Science, Technology, Engineering, Arts, and Math) disciplines.
What is a KDL LAB Experience?
Interactive space in our libraries (typically a temporary set up in an existing program space used for other programs).

Specific programming and outreach activities.

While some programs will be appealing to an inter generational audience, the KDL LAB Experience is aimed at school age kids (6-14 yrs).
How is KDL LAB Experience funded?

Initially funded with grant monies from local community organizations.

Over time it can be built into the branch programming budgets, and additionally funded with long term grants and donations from Friends groups.

KDL LAB Experience
a STEAM initiative


Not much prep is needed, plug in and ready to go. Simple tool to use.

: HOT - liability waiver needed
-3doodler can overheat after extended use
-must unload all plastic when done with it

What is STEAM?

Science, Technology, Engineering, Art & Math

An acronym that represents how all topics in subject areas relate to each other and to the real world. It is a framework for teaching that is based on natural ways of learning.
Science and Technology, interpreted through Engineering and the Arts, all based in Mathematical elements.
(Source: http://www.steamed.com)

KDL LAB Experience Events
Get Revved Up
Car themed activities

: Multiple Activities
Aimed towards families

: Small pieces and parts
Intricate Engine Model = time consuming
Watercolor bot

Fascinating to watch

Does not travel well
Accuracy is poor, constant problems

Refashion it

Learn how to use a sewing machine
Repurpose old clothes and items
: Needs lots of instruction
Sewing Machines = needs waivers
Design like Da Vinci
KDL LAB Experience Signage
Specific signage created to showcase what specific STEAM disciplines are in use so it's clear to parents/caregivers what children are learning at the library.

Mad Scientist
LittleBits: Learn and invent with electronics
Snap Circuits: Fun with Simple Electronics
Robot Rumble
Previous programs that fit the KDL LAB Experince
Little Discoverer.
Building up steam for fun and discovery - weekly. makerspace program.

Simple, relates to history, good for outreach at schools

Catapults are fragile

: Good for younger ages

: Required lots of prep work
Replacement fees could be expensive


: Easy to use - magnets snap together
Small pieces
Need several kits for larger events

: Big pieces for little hands
same concept as legos and building bricks

need to follow the kit directions
Need several kits for larger events

: Easy to use
Super fun
Lots of different robots

robots need charging
Need batteries
Need tablets to run some of them
Wear and tear
Collect Measurements, statistics and patron and staff stories to show the impact to the stakeholders and funders.

Exit ticket for participants to fill out, to gather their input and collect statistics for future grants.

Help determine if a maker culture is something the community is interested in.
How to grow
KDL LAB Experience
Ask staff to evaluate programs and events to make better programs.

Train staff to host KDL LABs that will encourage innovation

Have staff help create new KDL LABs and help maintain them.

Ask for community volunteers to host and teach programs.

Seek local community partnerships.

Created in 2014
Kent District Library (KDL) has 18 branches, all vary in space
Municipalities own the buildings
Offer a mobile makerspace to gauge community interest
STEM Activities
How to grow
KDL LAB Experience
Contact info
KDL LAB Benefits
Supports 2015 Strategic Goals of Supporting Learning and Cultivating Creativity
A ready-made makerspace program
Minimal investment of staff time
Increase staff comfort level and familiarity with makerspace programs
Gauge community interest in makerspace type programs
Shows the library as an innovator and keeps us relevant in the eyes of the public.
Outreach Opportunities
The Future of KDL LAB

3 Year Implementation Plan
Maker Faires

Library Conferences

Staff Orientation
Staff Development days
Open houses
Partnerships with teachers to bring labs into the classroom

Promote KDL LAB Experiences at traditional outreach events

2015- Pilot & Refinement
Continue testing concept and mobile tub ideas.
Develop "WHY" materials to support the effort.
Specific signage& info guide for staff.
Refine Audience.
Continue branding of KDL LAB.
Promote it as a different type of programming.
Educate and engage staff.
Host an open house.
Task a work group to help manage the labs and develop future labs.

2016- Roll Out KDL LAB system wide
Develop and deploy dedicated spaces in branches.
Develop outreach model.
Create new labs and more activities.
Secure additional funding.
Friends group budgets, grants, donations.
Train staff on why KDL LAB matters.
Measurements in place.
2017- Deeper Community Involvement
Cultivate Partnerships.
Schools, scout groups, robotic groups.
Involve partners in KDL LAB, in-library and outreach efforts.
Mail 2016 annual report to partners.
Develop KDL LAB kits for checkout.
Incorporate volunteers.
Expand measurements efforts.
Work with local university to create a long term study of children who participate in KDL LAB.
2018- KDL LAB becomes part of the culture
Incorporate KDL LAB into the next strategic plan.
KDL LAB showcase at Family & Kids Expo.
Create programming with local partners.
Offer a KDL LAB Camp - spring/summer camp.
Share with other libraries who may want to replicate.
Continue measurement efforts
Full transcript