Solutions
Pricing
Log in
Teams
Get started
Log in
Get started
D&D!
O
by
OmarWatch
·
19 views
·
Updated Mar 13, 2021
Share
Embed
Re-use content
Create your own
Chapters
00:00
D&D!
01:05
world
05:08
Impact
05:13
effects
06:35
conclusion
Audio Transcript
Auto-generated
00:01 - 00:01
Hello, weary travelers.
00:02 - 00:04
I am Omar, your dungeon grandmaster.
00:05 - 00:05
No, I'm just kidding.
00:06 - 00:07
We're gonna be playing D and D today.
00:08 - 00:10
Instead, I'm gonna inform you guys about the significance overall,
00:11 - 00:11
playing games.
00:12 - 00:15
Okay. Now, as someone who has endured hundreds of hours
00:15 - 00:18
of role playing games, I have become very well versed
00:19 - 00:22
with the history and significance that it has, you know,
00:22 - 00:23
come to give to our society.
00:24 - 00:27
Now, according to times free press dot com, I'm not
00:27 - 00:27
the only one.
00:28 - 00:31
There is actually an estimated 5.5 million regular tabletop RPG
00:32 - 00:35
players in the US alone, which means these games are
00:35 - 00:38
all around us and already embedded in the culture, right?
00:38 - 00:40
These RPGs have affected the culture, offered an outlet of
00:40 - 00:43
relief to its players and up sort of the creation
00:44 - 00:45
of an entire video game genre.
00:46 - 00:49
Right? So in this speech, I'll briefly discuss what RPGs
00:49 - 00:52
are. In fact, they have on gaming history and society
00:53 - 00:56
and the positive and negative consequences that, uh, you can
00:56 - 00:57
get from playing such games.
00:58 - 01:01
Now, before we can happen to a dungeon, we must
01:01 - 01:03
first know what a dungeon even is.
01:04 - 01:10
So the most relevant popular form of tabletop RPGs is,
01:11 - 01:14
of course, Dungeons and Dragons or DND for sure, right,
01:14 - 01:17
which I'll be dissecting in detail for you guys and
01:17 - 01:18
explaining how to play it, right?
01:18 - 01:21
So in a D and D campaign, which is a
01:21 - 01:23
fancy word for story, there's two types of people.
01:24 - 01:26
There's a dungeon master or a D M and a
01:26 - 01:29
player. Now the D M controls the full aspect of
01:29 - 01:29
the university.
01:30 - 01:33
Guys are being put in the world building the city's
01:33 - 01:36
the towns and 10 PCs that characters the loot, the
01:37 - 01:40
monsters, the combat system, the actions and the abilities you
01:40 - 01:40
can get.
01:41 - 01:44
Everything is up to the D M, but as a
01:44 - 01:46
player, you get put into the DMZ world to interact
01:47 - 01:48
freely in any way.
01:48 - 01:50
You wish, for example, to the D.
01:50 - 01:50
M puts you in a tavern.
01:51 - 01:52
You can buy a drink for your friends.
01:53 - 01:54
Rap battle.
01:54 - 01:57
Someone break dancing on the floor room, break a chair
01:57 - 01:58
over someone's head.
01:59 - 01:59
The possibilities are limitless.
02:00 - 02:02
It's all up to what you want to do, right?
02:03 - 02:05
Uh, of course, it's not all willy nilly.
02:05 - 02:06
There are rules to DND.
02:07 - 02:10
For example, there's an action in combat system, uh, things
02:10 - 02:15
involving stats like, uh, strength, dexterity, Constitution, intelligence, wisdom, charisma,
02:15 - 02:16
you name it.
02:16 - 02:19
There's many different stats that a player can get to
02:19 - 02:21
affect how they do certain actions, right?
02:21 - 02:24
And, of course, everything depends on dice rolls.
02:25 - 02:28
Uh, usually people use a D 20 to play DND,
02:29 - 02:30
which is a dice with 20 sides.
02:31 - 02:33
Say you want to pick up a box, you roll
02:33 - 02:35
your strength stat, and you roll a D 20 for
02:35 - 02:37
it. If you roll a one, which is the lowest
02:38 - 02:40
number, you can dislocate your arms picking up this box.
02:41 - 02:43
It's a horrible failure if you roll a 20.
02:43 - 02:45
On the other hand, it is a perfect success, meaning
02:45 - 02:47
you can do not only lifting up that one box,
02:47 - 02:49
but every box in the room.
02:49 - 02:52
You know, it is the highest quality that you can
02:52 - 02:56
perform the action with now, in terms of the things
02:56 - 02:57
you can do within a campaign.
02:57 - 02:59
Like I said, it's all up to the D M.
02:59 - 03:01
He can make an action type of story where you're
03:01 - 03:03
a boxer trying to become the world champ.
03:03 - 03:05
You can make a mystery where you try to figure
03:05 - 03:08
out who murdered the king, who is the assassin, You
03:08 - 03:09
can make it a horror where you and your friends
03:10 - 03:10
are thrown into a haunted house.
03:11 - 03:12
Of course, it's all up to the D M.
03:12 - 03:14
And the possibilities, like I said, are limitless.
03:15 - 03:17
And now that you know what that crazy is all
03:17 - 03:20
about, we're gonna talk about RPGs came to be such
03:20 - 03:22
a well known phenomenon in the culture of the United
03:23 - 03:28
States. So RPGs or DND specifically were such an innovative
03:29 - 03:31
and new concept in the gaming world that people just
03:31 - 03:33
flock to it like moths to a flame.
03:33 - 03:36
In fact, according to a comic book dot com, uh,
03:36 - 03:38
players of all ages came to the game from 13
03:39 - 03:40
to 40 and beyond.
03:41 - 03:43
And according to the verge dot com, the popularity has
03:44 - 03:46
reached to such an extent that DND has been referenced
03:46 - 03:50
heavily and shows like Netflix's stranger things.
03:50 - 03:51
If that rings a bell for you.
03:53 - 03:56
Uh, matter of fact, the entire genre of turn based
03:56 - 03:58
games, you know, came from DND.
03:59 - 04:01
For example, Final fantasy role of Warcraft.
04:02 - 04:06
Pokemon all took elements from DND and put it into
04:06 - 04:06
their games.
04:07 - 04:10
You know, for example, things like hit points, luck, attack
04:11 - 04:13
name, monsters, hidden loot n P C s you name
04:14 - 04:16
it. It probably came from DND at some point in
04:16 - 04:20
time and according to the gamer dot com Pokemon Roller
04:20 - 04:22
Worker final fantasy that all took and even Triple A
04:23 - 04:26
titles, they took all these elements and put them kind
04:26 - 04:29
of like the DNA of DND, put them into their
04:29 - 04:32
game and base their rules around this core structure of
04:32 - 04:36
tabletop RPGs, which they stemmed from and to the state,
04:36 - 04:38
is more hyping generated around DND.
04:38 - 04:42
You know, for things such as, uh, you have things
04:42 - 04:45
like Web series like Critical Role, where your favorite voice
04:45 - 04:47
actors and celebrities coming together to play a DND session
04:47 - 04:50
live streaming for y'all to watch, you know, steadily growing
04:51 - 04:53
the the hype and the popularity of DND.
04:54 - 04:56
There's also an official DND store, where they sell the
04:56 - 04:59
iconic weapons and armor from such games that you can
04:59 - 04:59
wear in real life.
04:59 - 05:02
You know, that's pretty cool, and it also slowly, like
05:02 - 05:05
I said, build up the hype and popularity of such
05:06 - 05:14
games. Now, aside from the impact which we just discussed,
05:14 - 05:18
there are effects of playing DND beneficial and detrimental.
05:19 - 05:23
According to Katie layer dot com DND psychologically linked to
05:23 - 05:25
potentially serve as a kind of therapy to those who
05:25 - 05:27
play it, for example, it can improve your social skills,
05:28 - 05:32
boost your self esteem and even practice impulse control in
05:32 - 05:35
patients. You can even build emotional bonds or the people
05:35 - 05:36
that you play on the table with as you interact
05:36 - 05:39
with their characters through your own gives you a chance
05:40 - 05:40
to expand your mind.
05:41 - 05:43
You see you're playing as someone else in DND, so
05:43 - 05:45
you get to perceive things in different lights.
05:46 - 05:48
Okay, and of course, customization is limitless, allowing you to
05:49 - 05:50
practice your creative liberties.
05:50 - 05:53
An experiment here and there now, like I said, there
05:54 - 05:55
are various problems of playing DND.
05:55 - 05:58
For example, according to slide flourish dot com, the average
05:59 - 06:02
session of DND can last well above four hours, which
06:02 - 06:05
is mentally exhausting, especially for a player who has never
06:05 - 06:07
done tabletop refugees in the past.
06:08 - 06:10
And, of course, like any game playing to longer being
06:11 - 06:14
to immerse can lead to game addiction, just never a
06:14 - 06:14
good thing.
06:15 - 06:17
And, of course, like many multiplayer games like, for example,
06:17 - 06:21
monopoly arguments can arise between the table, and, you know
06:22 - 06:24
friendships can become a little bit shaky after one or
06:24 - 06:28
two sessions, but that's all within reasonable expectations for any
06:28 - 06:29
type of game.
06:30 - 06:33
Now let me switch to slide for you all.
06:35 - 06:36
Perfect. Alright.
06:38 - 06:42
Information. You know, uh, tabletop RPGs are outlets for you
06:42 - 06:44
and your friends can plug in some crazy fantasies and
06:44 - 06:44
live in them.
06:45 - 06:47
Due to the imaginative and non restrictive aspect of the
06:48 - 06:51
game, RPGs have permanently affected our culture by adding an
06:51 - 06:52
entire genre to the gaming world.
06:53 - 06:54
These games can prove to be the exact kind of
06:55 - 06:57
break you need in your life, your everyday activities offering
06:58 - 07:00
the transfer your mind to exercise itself to its fullest
07:00 - 07:03
ability. But like all things, however, one needs to exercise
07:04 - 07:07
caution not to become too immersed or, you know, too
07:08 - 07:10
addicted to playing, even though it can help you in
07:10 - 07:13
terms of, uh, therapeutic, you know, benefits.
07:15 - 07:16
Now, of course, a less.
07:17 - 07:17
Our journey is over.
07:18 - 07:20
And we have to leave this informative dungeon with this
07:21 - 07:21
new knowledge.
07:22 - 07:23
What adventures await you in the future?
07:24 - 07:26
Only the dungeon master ever knows.
07:28 - 07:29
And thank you for listening.
See full transcript