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Chess Presentation

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Travis Colton

on 7 January 2013

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Transcript of Chess Presentation

Rook Rook Knight Bishop Queen King Knight Bishop Pawn Pawn Pawn Pawn The Goal of Chess The goal of chess it to put the opposing players' king into "check mate." There fore ending the game with you emerging victorious Piece Names and Starting Positions Starting Board Layout Chess Presentation
By; Travis Colton Piece Movements, Simple Plays, and Special Moves KING QUEEN ROOK BISHOP KNIGHT PAWN EN PASSENT En Passent Explaination En passent is a special pawn capture which can occur immediately after a player moves a pawn two squares foward from its starting postition, and an enemy pawn could have captured it had the same pawn only moved one square foward. Chess Peice Values and Who They Represent Pawn- Infantry (1)

Knight- Armored Cavalry (3)

Bishop- The Church (3)

Rook- Chariot (5)

Queen- Counselor or Prime Minister (9) Turns Later Promote Pawn into Any Peice Promotion Promotion Description When a pawn reaches its 8th rank it is promoted to either a rook, bishop, knight, or queen Castling Explanation Special move involving the king and either of the original rooks of the same color. Moving the king two spaces towards a rook, then moving the rook onto the square the king crossed. Check Checkmate Chess Strategies #1 Protect Your King Get your King to the corner of the board where he is usually safer. Don't put off castling. You should castle as quickly as possible. #2 Don't give pieces away Don't carelessly lose your pieces! Each piece is valuable and you can't win the game without pieces to checkmate. #3 Control the Center You should try and control the center of the board with your pieces and pawns. If you control the center, you will have more room to move your pieces and will make it harder for your opponent to find good squares for his pieces #4 Use all of your pieces Your pieces don't do any good when they are sitting back on the first row. Try to develop all of your pieces so that you have more to use when you attack the King. Description Check is the threat of capture the King on the next move turn King
King King is threatened with capture and there is no way to counter the threat, ending the game Description Draw Stalemate Threefold Repetition Fifty-Move Rule Agreed Draw When a player has no legal move and is not in check When the same position occurs three times with the same player to move The last fifty successive moves made by both players contain no capture of pawn move If both players agree on a draw Draws can also occur when neither player has sufficient material to checkmate the opponent or when no legal sequence of moves can lead to a checkmate
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