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Children and Technology

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Madlyn MacKillop

on 5 December 2013

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Transcript of Children and Technology

Brain Development
Children and Technology
by Madlyn MacKillop and Daniel Whelan
Does Technology Positively or Negatively Influence Children?
We are arguing that technology had a NEGATIVE influence on children
The Decline of Play and Creativity
Technology and Children: Benefits
Improved visual-spatial capabilities
Increased attentional ability and reaction times
The capacity to identify details among clutter
More “higher-order” processing such as contemplation, critical thinking, and problem solving
High degrees of self- satisfaction and confidence, a strong network, and academic proficiency
Greater ability to scan information rapidly and efficiently.
Increased potential for learning, teacher-student interaction, and student achievement
Scan information rapidly and efficiently
Haugland (2000) reviewed research indicating that 3- and 4-year-old children who use computers with activities that reinforce educational objectives have
greater developmental gains,
and that kindergarten and primary age children show
improved motor skills, enhanced mathematical thinking, increased creativity, higher scores on tests of critical thinking and problem solving, and increased scores on standardized language assessment
s

An NAEYC (The National Association for the Education of Young Children) position paper (2000) reaffirms that, when used appropriately,
technology can enhance children’s cognitive and social abilities
"

Supporting Research
Counter-Argument
What can we do?
“What is the potential of this activity for fostering imaginative play and creative problem solving?"
"Is there a more beneficial, more fully engaging, direct experience available for my child right now?”
Key Questions
Ratio of 1 to 5
For every minute of tech use there should be an equivalent 5 minutes of time spent doing something else including talking to people, interacting with toys that promote creativity (and mind wandering) and doing activities that calm an overactive brain
Monitoring Use
Brain Development
Statistics
Body Development
Extreme
By the time they're 2 years old, more than 90% of all American children have an online history.
At 5, more than 50% regularly interact with a computer or tablet device, and by 7 or 8, many kids regularly play video games.
"Technology is 'a back injury time bomb’ for children"
Children’s musculoskeletal health compromised by “sedentary" or "inactive" lifestyle
Increase in physical, psychological and behavior disorders
Increase in childhood obesity and diabetes
Leads to hyper-vigalent sensory system, overall "shaking", increased breathing and heart rate, and a general state of "unease" in children.
More than 2/3 of primary school children have reported experiencing back or neck pain over the course of one year










The number of children receiving treatment for back or neck pain doubled over the six month period between September 2011 and March 2012
Adam al-Kashi, the head of research and education at charity BackCare, said: "There are many pluses to modern life and technology, but the darker side is how it divorces us from the need to use our bodies and exert ourselves physically".
Research
There is a significant decrease in creativity among children, especially younger children from kindergarten through sixth grade, which stems from lack of time spent on creative thoughts and mind wandering, and a lack of personal interactions in the real world.
• Play is a remarkably creative process that fosters emotional health, imagination, original thinking, problem solving, critical thinking, and self-regulation.
No building emotional and social competence
Rote learning (memorizing): no underlying concepts
No interaction skills
The visual, auditory sensory systems are in "overload."
Distraction
Disintegration of core values
• A 2010 Kaiser Foundation study showed that elementary aged children use on average 7.5 hours per day of entertainment technology, 75 percent of these children have TV's in their bedrooms.
A girl aged four is having psychiatric treatment after becoming Britain's youngest known iPad addict.
• She is one of many children displaying compulsive behavior with the device
• She is so addicted to games that she experiences withdrawal symptoms when away from her iPad
• Polls show more than half of parents let their baby use tablet or smartphone
• 81% of parents worry their children spend too long on gadgets
• Doctors note increase in addicted children 'inconsolable' without them


A recent parent survey revealed that more than half let their babies use a tablet or smartphone, while one in seven give them access for four or more hours every day.

39% of one group of 4th-grade children said they were willing to give up a favorite activity in favor of exploring the Internet. Within this group, the activities surrender were: playing with friends or siblings (89 percent), watching TV (67percent), and reading or play ing a musical instrument (33-38%) (Henke, 1999).

Children cope with their feelings and relationships by distraction
Screen substitutes for the inner life experiences and personal interactions children need to have
• Diagnoses of ADHD, autism, coordination disorder, developmental delays, unintelligible speech, learning difficulties, sensory processing disorder, anxiety, depression, and sleep disorders are associated with technology overuse.
• Hugging, playing, rough housing, and conversing with children vs. TV, video games, and the latest iPads and cell phone devices

• Today's young are entering school struggling with self regulation and attention skills necessary for learning
• Distraction is the norm, consistent attention is impossible, imagination is unnecessary, and memory is inhibited.
Lack of time for calming overactive brains.

Parents rely on screens instead of their ingenuity to soothe and occupy kids.
• Young children require 2-3 hours per day of active rough and tumble play to achieve adequate sensory stimulation to their vestibular, proprioceptive and tactile systems.
Dinner table/communication skills
Overstimulation from Technology
Professional Opinion
Family Dynamics
Works Cited
And yet....
"Tonight: Too Young For Technology?" ITV News. ITV, 28 Nov. 2013. Web. 05 Dec. 2013.
Seales, Rebecca, and Eleanor Harding. "Four-year-old Girl Is Britain's Youngest IPad ADDICT: Shocking Rise in Children Hooked on Using Smartphones and Tablets." Mail Online. Associated Newspapers Ltd, 21 Apr. 2013. Web. 05 Dec. 2013.
Rosen, Dr. Larry. "How Much Technology Should You Let Your Child Use?" The Huffington Post. TheHuffingtonPost.com, 24 Apr. 2013. Web. 04 Dec. 2013.
Kathleen Glascott Burris & Carol Wright (2001) Review of Research: Children and Technology: Issues, Challenges, and Opportunities, Childhood Education, 78:1, 37-41, DOI: 10.1080/00094056.2001.10521686
A Developmental View
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Strauss, Valerie. "Is Technology Sapping Children’s Creativity?" Washington Post. The Washington Post, 12 Sept. 2012. Web. 03 Dec. 2013.

Rowan, Cris. "The Impact of Technology on the Developing Child." The Huffington Post, 29 May 2013. Web. 03 Dec. 2013.

Taylor, Jim. "How Technology Is Changing the Way Children Think and Focus." Psychology Today. N.p., 2012. Web. 5 Dec. 2013.

Clinton, Chelsea, The Opinions Expressed in This Commentary Are Solely Those of Chelsea Clinton, and James Steyer. "Is the Internet Hurting Children?" CNN. Cable News Network, 01 Jan. 1970. Web. 04 Dec. 2013.

Reporters, Telegraph. "Technology Is 'a Back Injury Time Bomb’ for Children." The Telegraph. Telegraph Media Group, 05 Sept. 0012. Web. 05 Dec. 2013.

Bilton, Nick. "The Child, the Tablet and the Developing Mind." The Child the Tablet and the Developing Mind Comments. The New York Times, 2013. Web. 04 Dec. 2013.
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