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Lag Compensation w grach multiplayer

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Pan Denat

on 25 January 2017

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Transcript of Lag Compensation w grach multiplayer

Lag compensation
w grach multiplayer

Arcymag w Deadbit
The Witcher Battle Arena
Assassins vs Pirates
Turbo Pug 3D
Kiedys prezes kola
Aktywny czlonek kola
Matt 'PanDenat' Ostrowski
Skąd się biorą lagi?
20 ms

20 ms

60Hz (16ms)
60Hz (16ms)
autor: Battle(non)sense

Lag compensation w MechWarrior Online
Interpolacja vs ekstrapolacja
Sposoby replikacji
Walka na miecze (odbicia?)
Gamasutra: Why Making Multiplayer Games is Hard: Lag Compensating Weapons in MechWarrior Online
Full transcript