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Technology: What, When, and Why

Or, How To Keep Sane In The Digital Age
by

Diana Graber

on 6 August 2016

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Transcript of Technology: What, When, and Why

Let's Look At a Lesson
(adapted from "The Human Touch" by Dr. Lowell Monke)
Attention & Pacing
By assessing their own media use students become more reflective of their "media diets."
Humor = good for learning
Media Literacy in 8th Grade
Use Critical Thinking Skills to Analyze Media Messages.
We Live in a "Participatory Culture"
perceive that
"presentations that use color are able to
than those use black and white.
(3M)
communicate better
Students Look To Adult Role Models More Than Any Other Source To Learn How To Use Tech!
Our Connected Kids

Slow Tech Instead of No Tech
The data is clear: Face-to-face interaction is best.
American Academy of Pediatrics (AAP) recommends "no screens for 2 and under, no more than 2 hours per day of high quality screen time for older children."
New recommendations likely to focus on "what" rather then "how much."
bit.ly/22NTHzR
bit.ly/22NTHzR
Digital Media & Developing Minds
Digital Media &
Developing Minds
The most important digital skills:
Social Skills.
Ethical/Critical Thinking Skills.
Empathy.
Why We Start Teaching Cyber Civics in 6th Grade
Because of this:
The Frontal Lobe
Online interactions require ethical thinking.
It takes at least 12 years of life to put the cognitive structures in place that enable ethical thinking.
"Becoming a De-Tech-Tive"
Technology:
What, When, and Why

Or, How To Keep Sane in the Digital Age
Year 1:
Digital Citizenship
The norms of appropriate, responsible behavior with regard to technology use.
Sharing a drawing or painting with the whole class.
Editing schoolwork.
Showing maps or drawings that aren't otherwise made into a chalkboard drawing.
Demonstrating different features on a map.
Sharing sheet music--saves paper!
Sharing student work passages.
Sharing literary features in books.
Enlarging objects for entire class to see at once (e.g. small minerals in rocks.
Example of Technology Use in the Early Grades at Journey School
Uses for the "Elmo" include:
Information Literacy in 7th Grade: How To Find, Retrieve, Analyze and Use Information
Use Tech To Prepare for their 8th Grade Projects.
Challenge Yourself !

Model Positive Technology Use.
Be Open To Trying New Things.
Ask For Help.
HOW WE USE TECHNOLOGY IN 8TH GRADE:

Students use iPads in class to:
Practice their C.R.A.P. Detection Skills by evaluating websites.
Take photos to learn visual literacy skills.
Keep a class blog.
Email me during class, so I can share student work.
Use email to send me homework.
Learn how to use various presentation tools for 8th grade projects.
Organize their research for 8th grade projects.
Pose as historical figure to use Twitter.
Create their own positive online footprints.
Be Like Superman: Use Your Powers For Good
Build an online network of similar people & organizations.
Use social media to raise awareness of things you care about and to stand up for others.
Use your unique voice to inspire and motivate.
Only post things you don't mind anyone reading FOREVER.
www.cyberwise.org
www.cybercivics.com
-Tweens log 6 hours of media time per day.

-Teens log 9 hours per day.

This does not include time spent using screens for school or homework.
'Media Use Census' from Common Sense Media, Nov. 2015.
ULTIMATE GOAL

To Move Students from Digital Citizenship to Digital Leadership:

Digital Citizenship
: Using the Internet and Social Media in a responsible and ethical way.

Digital Leadership:
Using the Internet and Social Media to improve the lives, well-being, and circumstances of others.
Are YOU a Consumer or Producer?
C.urrency
R.eliability
A.uthorship
P.urpose or P.O.V.
No Grownup Left Behind!
No Student Left Behind!
Diana Graber
Founder, Cyberwise & Cyber Civics
dgraber@cyberwise.org

On Cyberwise:
www.cyberwise.org/#!age-of-use-/c1ph
"Innovations in digital media enable us to create, share, and communicate, allowing us to participate with media."
Our Connected Kids
Online Teens





92% of teens ages 12-17 go online daily
24% report going online "almost constantly"
56% go online several times per day

"Teens, Social Media, and Technology Overview 2015" from Pew Research Center
Full transcript