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BYOD - Really?

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by

Mark Treadwell

on 14 October 2014

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Transcript of BYOD - Really?

What personal devices are not designed to do:
BYOD - Really?
1. Information that is available to almost anyone- anywhere-anytime at minimal cost
2. Access to that information comes in almost any combination of media type
3. The capability to adapt, edit and remix that information and publish our own understanding to a global audience
4. Contact and interact with almost anyone-anywhere-anytime
Effective learning requires learners to:

1.
Understand the Learning Process
2.
Have the competence/capability to learn independently
3.
Receive feedback that challenges understanding and ability to apply that understanding
4.
Have significant agency over the learning
5.
Understand ideas and concepts that underpin required disciplines
6.
Map learning directlyagainst curriculum
7.
Effectively collaborate with peers
What technology can provide is:
1. Share information effectively
2. Allow effective feedback/feed-forward
3. Allow educators to view learners work & their progress in a JIT manner
4. Allow educators to monitor device usage.
5. Foster effective collaboration
Domains where educators require improved clarity
Where Next?
1.
Understanding how the brain learns
2.
Definition of our language when describing learning
3.
Identifying practices that improve learning outcomes for learners
4.
What technologies are designed to achieve and what are the assumptions
5.
Putting in place rich feedback/feedforward processes
is the sun rising or seting?
Technology has exploited all media forms,
formats and sizes; the batteries on our devices now last us through the day, and those devices are waterproof, shockproof and they are all multi-function tools as well as being affordable.
What these devices now need to be able to do is share information better within apps and interface with database tools in order to better allow
'relationship management' between users that have different 'status' of access to
information.
We also require apps that are platform independent. A generic coding tool
that can create one app for
any device.
Educators as Researchers
6.
Implementing processes that increase the learner agency & responsibility for their
learning
Increasingly we need to be willing to research changes we are making to our practice and ensure that the changes actually do make a difference to learner outcomes
www.swivl.com
The brain has 4 learning systems:

1. Our Senses
2. Sequencing
3. Idea/concept formation
4. Creativity
How the Brain Learns
keeping the main thing the main thing
mark@work.co.nz
http://prezi.com/qyvvgq4hfefo/byod-really/
http://www.marktreadwell.com/free_download
Full transcript