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Algoritmos en Pokémon

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by

Samuel Leon

on 16 October 2014

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Transcript of Algoritmos en Pokémon

Ganancia de experiencia
Al Inflingir Daño
Algoritmos en Pokémon
Captura de Pokémon
FIN :)
PSmax
= puntos de salud maximos.
PSactual
= Puntos de salud actuales.
Rc
= Ratio de captura del Pokémon .
Rb
= Ratio de la Poké Ball.
Be
= Bono extra que se agrega cuando el Pokémon posee un problema de estado.
N
= Nivel del Pokémon que ataca.
A
= Cantidad de ataque o ataque especial del Pokémon. Si el ataque que utiliza el Pokémon es físico se toma la
P
= Poder del ataque.
D
= Cantidad de defensa del Pokémon rival.especial del Pokémon rival.
B
= Bonificación por tipo.
E
= Efectividad.(depende del tipo)
V
= Variación (no calculable).
E
= Experiencia base del oponente.

L
= Nivel del oponente

B
= Tipo de batalla.
Full transcript