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The World of Game Development
Transcript of The World of Game Development
What is Game Development?
Game Development is defined as the art, science and business of creating games.
Why should I be interested in Game Development?
is this presentation wasting my time?
Game Development is Artistic!
Interactivity makes for a unique form of entertainment!
Game Development Advances Technology!
Game Development can make you rich!
Game Development is Fun!
How do I get into Game Development?
All the tools and resources you need to get started!
Who else is involved with games?
Companies, communities, gamers and all around awesome people!
You must contact press at least twice when developing a game. Once when you announce and once a few days before release.
Learn your Gamers
Almost 2 billion people worldwide play games in one form or another.
That is almost 1/3 of the entire human race!
Game Developer Communities
Greek Teams, Companies and Organizations
Where do I fall in the Indie-AAA spectrum?
Sellout or beggar?
Independent Game Developers create games in small teams without significant financial support of a video game publisher or other outside source.
AAA companies inside the video game industry are characterized by an outrageous budget and a cast of hundreds or even thousands of developers.
When was the first Video Game developed?
In 1950! Bertie the Brain was an arcade game of tic-tac-toe, built by Dr. Josef Kates for the Canadian National Exhibition
The Golden Age of Arcades
The Home Console Revolution
Out of the Labs and into the World
also known as
The Box Office Gross Revenue for 2015 was...
The Video Game Industry Gross Revenue for 2015 was...
Worldwide Revenue of the
First Three Days
for the Top Grossing Media of 2015
The Force Awakens
Call of Duty:
Black Ops III
The average gamer is 30 years old.
There are more gamers
over the age of 50
than there are
under the age of 18!
52% of gamers
48% of gamers
Bertie stands at an impressive 4 meters tall
Electronic Brain vs Human Brain
The first entry in the Edutainment genre!
Nintendo Entertainment System
Super Mario Bros
The Birth of FPS!
Enter 64bit consoles!
The best selling PC game of all time! (16 million copies)
World of Warcraft
Digital Distribution ushers a new age!
A presentation by
Greek Facebook Groups
Unity 3D Ελληνική Κοινότητα
Η τέχνη του Game Development
Greek Game Developers
International Facebook Groups
Indie Game Developers
A set of software development tools that allows the creation of applications for a particular development platform.
A software framework designed for the creation and development of video games.
A set of routines, protocols and tools for building software.
Social Media Management
Screen Capturing/ Streaming
Project Sharing/ Repositories
The Let's Play Phenomenon
What does the future hold?
Royalty Free Sound
Royalty Free Art
Articles, Blogs and Design Theory
A gathering of game developers for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours.
You are your own boss!
You may potentially make millions!
You always know the state of the games you are working on!
You will grow with your team!
Your voice matters!
You will starve!
You never know if you are on the right track!
If you survive the starvation the stress will get you!
You will have to do things you don't know how to do!
You have a steady job!
You will be surrounded by state of the art equipment and facilities!
You get compensated more than generously! (Up to $150K per annum)
You always have specific tasks to complete!
You only know about what you are making!
The workhours can get pretty insane! (between 60-80 hours a week)
No one cares about you!
You may have to do things you do not support!
This presentation alongside links to all resources mentioned in it can be found in the following address:
Thank you for coming!
Sprites and Textures
Code Heavy Engines
Code Light Engines
Game Development has contributed towards:
A short summary that tells the reader what
the project is, why it is important, and how it will be carried out.
Game Design Document
A highly descriptive living document of the design for a video game
A formal, approved document used to guide both project execution and project control.
A prototype is an early sample, model, or release of a product built to test a concept
Updates & DLC
Small patches that fix issues that were identified after release or were intentionally left there by the developers because of budget or schedule limitations
Creation of additional content depending on popular demand, prior planning or because of shady corporate practices.
Interaction with the players in order to identify and solve problems with the game or to device potential features wanted by the community.
Designing the rules of the world and the way they interact with the player.
Using the mechanics of the game to create interesting problems for the player to solve.
Designing the way the player is going to experience the story of the world and the game.
Designers must act as facilitators, not dictators.
The first home console
The last hardware game.
A new era
3D as we now it today!
Rise of the MMORPG!
The first console to incorporate online gaming!
From cartridges to CDs!
The best selling console of all time! (over 155 million units sold!)
The king of online gaming!
Yeap...we have motion controls!
Showing the potential of indie games!
The rise of mobile gaming allowed for more casual players to be able to partake in the medium!
It's up to us to decide!
No more VCs and suits! The players invest on what they want!
Taking the players to another reality...
There must exist a constant feedback loop between testing and production.
In House Engines
Artificial Intelligence is usually used to program computer controlled enemies or companions!
Tools are developed in order to make the creation of games easier. Each project has different parameters and needs!
Gameplay Programming is the science behind making mechanics a reality! It is the most common type of game programming nowadays!
Combining the work of the artists and the designers to create an immersive interactive experience! Making theory a reality!
Engine programmers create the framework the game will be developed on!
Used as a reference to create 3D models!
Used to give feel and texture to 3D models!
Making characters move, jump, talk!
Bringing art to life!
No game is complete without a proper user interface!