Send the link below via email or IMCopy
Present to your audienceStart remote presentation
- Invited audience members will follow you as you navigate and present
- People invited to a presentation do not need a Prezi account
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can follow your presentation
- Learn more about this feature in our knowledge base article
Do you really want to delete this prezi?
Neither you, nor the coeditors you shared it with will be able to recover it again.
Make your likes visible on Facebook?
You can change this under Settings & Account at any time.
Exploring Literary Devices in Graphic Novels
Transcript of Exploring Literary Devices in Graphic Novels
Literature on Topic
Background & Participants
4 out of 70 5th grade students were chosen from a private, Mid-West, suburban school with 570 total students.
The reading of 4 graphic novels during the school year was part of the curriculum and also became the data for collection/analysis.
3 girls and 1 boy, all avid readers & strong communicators actively shared their reading materials.
All data collected supported, or did not negate findings.
All four students validated recurring themes
Most prominent Theme:
There was a focus on literary devices when reading a graphic novel.
2009-2010 School Year
Four 5th grade students
Exploring Literary Devices in
Multiple ways to make sense of a story
Use of print to engage readers and promotes visual literacy
Require multiple reading strategies
"Literal gaps/gutters in graphic novels provided ample opportunities for readers to engage/contribute to storytelling."
"In what ways do readers engage while reading a graphic novel?"
Met with participants twice a week
Asked to read a graphic novel each week and use sticky notes to identify parts that were confusing, beautiful, interesting etc. worth talking about
Video of discussions allowed to capture all forms of engagement, not just verbal
Generally allowed students to guide discussions along with predetermined questions
After analysis of video and teacher journal, an outline was created of pertinent info related to research question and individualized questions were developed for each student during one-on-one interviews.
Developed three major sources of data to analyze: teacher journal, transcripts from two book discussions, and transcripts from student interviews to validate (or not) reoccurring themes.
Simultaneously indexed observations and experiences and re-watched video footage to document findings and highlight themes
Literary Devices in Graphic Novels
Important to note that although readers compartmentalize graphic novels and comics into pleasure reading, when placed in an academic setting, they became academic. The academic setting also made for academic discussions.
Can scaffold readers' transitions into different modes of literature or literary elements.
Does not advocate handing graphic novels to reluctant or struggling students in hopes they will segue easily to traditional print text later since GNs are equally as complex, academically challenging and rich with literary devices and elements.
This medium will grab students' attention, help them grasp difficult literary concepts, and visualize those concepts as they scaffold into other modes of reading
Use of framing, colors, visual clues, and repeated images helped pinpoint literary devices with the use of images that struck their attention.
Benefits of Graphic novels
Rich with elements of literature and can be used to teach those elements as well
Lessons can scaffold students' analysis of print-based novels
The concepts taught become a continuous conversation throughout the year and slide easily into lessons with print based novels
Concepts came alive for students by recalling concepts and images from graphic novels when reading print based novels
Compare visual changes of graphic novels to the language changes in print based novels
Graphic Novels for Educational Purposes...
Yay or Nay?