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Animation Production Pipeline

A presentation to explain the elements and stages of Animation production.
by

Tanya Scott

on 26 May 2011

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Transcript of Animation Production Pipeline

Pre Production Animation Production Pipeline The Idea! Premise
and Pitch You've got an idea- and it's amazing! You have to begin thinking about how to communicate your idea.

A Premise is a simple and clear outline of your concept

How can I summarise my film idea in a few sentences?

What will sell this film and excite people enough to invest in it?

The Premise is not locked- it can change as production moves on 'Pre Production' is where you take the time
to develop ideas- both visual and verbal.

Many of the stages of pre production will be
revisited until it's ready to be put into production.

Using pre production as a time to plan will save time and money during production. During Pre production Planning is key! Toy Story 3D CGI Buddy Movie in which a cowboy toy
is threatened by the arrival of the latest spaceman toy. Story and Script http://www.channel4.com/programmes/the-it-crowd/articles/graham-linehan-on-writing-comedy Concept Background http://www.animationmeat.com/pdf/televisionanimation/brad_bird_on_comps.pdf Brad Bird on Composition Graham Linehan on writing for Comedy Art Direction example: 1 page is approx 1 minute of film http://www.simplyscripts.com/genre/animation-scripts.html Read Animation scripts online unlike live action scripts,
animation scripts have to contain
more detail remember you will have to
animate whatever you write-
think about time, money and
your ability to visualise whatever
you write. Concept art is used to illustrate and represent the
idea/mood/style of a film. It is part of visual development An art director will guide and unify work
created by the art department and vision for
a film. Their decisions and guidance is
used to
in create the final visual style of a
film http://www.computerarts.co.uk/in_depth/features/20_character_design_tips Character Design Tips designing the characters to be used in the film based on the script and any character/personality direction given.

Things to be considered:
- age
- weight
- gender
- species
- personality
- type of animation used (2D hand drawn, 3D stop motion, CGI?)

Again, remember this is animation. How can you get the job done within time and budget constraints? Storyboard Character Background design is the creation of the environments in which the animation will take place. The story board will be used a great deal at this stage.

Think about:
- medium you're using (3D stop motion, 2D animation, etc?)
- Mood/atmosphere
- time of day
- action that will take place within it
- shot type Production Animation Compositing Sound Post Production edit depending on the medium you have chosen, your budget and the size of your team, the duration of the animation process with vary.

Low budget means less time animating.
Big budget means the luxury of more time spent animating. Animators will be briefed on a shot before they start animating by the Director and Animation Director.

Animation will often be reviewed with the Director and Animation Director- changes will be made throughout the process. Test shots/animation sequences may be completed prior to when the animation team starts so they can understand the character's personality and movement. This is where the animation is put
together with backgrounds, shots are
cleaned up and any special effects are
addeed. Here the shots will be placed in the timeline together.
Some of the sequences may shift position in order to create a more fluid narrative structure.
Credits are added at this stage.
An editor will complete this job, with guidance from the Director. Depending on the type of production, sound may have started prior to this point.
Usually, however, animatics are given a rough soundtrack. It is after the animatic has been locked off that music composition will start.

Foley (sound design) will begin once animation is complete, as any timed sounds (such as walking) can be added accurately. Sounds are created by a Foley artist. Storyboards are used to create animatics. This is when boards are put on to a timeline to get a stronger idea of timing and pacing.
A rough soundtrack will be added to the animatic at this stage Film Complete! Members of Production http://www.skillset.org/animation/careers/ Check Skillset for a list of the roles within animation: - Storyboards are created after the script.
- It is more than likely they will go through
many edits.
- Most people suggest thumbnailing the boards
as a good place to start to see how well your inital
ideas flow.

Storyboards are essential throughout production, and are
used by the directors, designers, sound design dept.,
animators, compositors.

storyboards should be easy to read, fast to recreate and
change, well organised.
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