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Game playing as the ideal of existence? Suits, utopia and the singularity.
Transcript of Game playing as the ideal of existence? Suits, utopia and the singularity.
A challenge is only a challenge if it can be failed. Holowchak: Suits utopia is logically impossible.
We would still need to 'work' to create our existence. (I.e. what kind of house we would want to telepathically reproduce.) If all psychological problems are eliminated, then that would also eliminate the need / desire to play games. The Incoherence Objection: The Stipulative Objection Suits stipulates: Game playing is the only activity that people really want, and do not need, to do.
But he does not argue it. But perhaps Suits recognised this.
After all, his Utopia imploded when people felt that their lives lacked meaning. Of Suits: Of Kurzweil: The Inductive Objection: Can not always predict the future from the past.
Exponential trends may change. The Inequity Objection: Technology is likely only to be available to the rich and will only enhance the rich / poor divide. The Limited Resources Objection: The energy required for this technology is far higher than we can resource / sustain. Let us say that Kurzweil's predictions are reasonable. What then for Suits' utopia? Game playing would arguably form a large part of our lives.
However, so would pursuing other meaningful experiences. Part of being human is being curious, feeling emotion and creating and exploring oneself and the world. There is no human left in Suits utopia which is why it ultimately self-destructs. So Suits' utopia might not exist but we will have the possibility of greater hedonism with future technology. Suits was wrong to dismiss play as being insufficient for the ideal of existence because play is central to being human. Dr Emily Ryall