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Skin-Client Mobile - Final 1

Skin-Client mobile - Native Apps with OpenEdge ABL!


on 8 November 2013

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Transcript of Skin-Client Mobile - Final 1

Building App for Mobile Devices (SmartPhones and Tablets) is crucial! Skin-Client Mobile enables development in OpenEdge ABL!

Skin-Client Mobile enables you to build Apps for mobile devices just using OpenEdge ABL.The Skin-Client generic client part is an App available for phones and tablets.

It is completly server driven by procedures and/or classes written in OpenEdge ABL.The OpenEdge backend sends commands to the generic Skin-Client client part.The client renders the forms and sends back user events.
Installation package: ABL API
Skin-Client broker
App simulators

We support OpenEdge version 10.2B to 11.x
Deployment local and into the AppStores
Simulators (iOS, Android, Pads)
Test in local network (LAN)
Local Deployment (apk, ipa...)
Your test website
Additional setup (iOS, BB...)
Customization for the store and for usage is done by setting name and company or app logo.
BlackBerry OS
J2ME (Bada OS and other Samsung Smartphones)
J2ME (MIDP 2.0+ - Symbian, Windows Mobile...)
Windows Phone
Install, setup and start development
Skin-Client Technology
Town Hall
Pure ABL
Fastest (Native Apps)
Local / Architect
OE 10.2B – 11.x
JavaScript, ABL
Medium – Fast (HTML5)
HTML5 / PhoneGap
OE 11.2x
Skin-Client Mobile VS. OpenEdge Mobile
Imagine: Creating native Apps with a simple FOR EACH
Progress work experience since 1989
Founded 1994 in Hamburg, Germany
Longest customer relationship exists since 1993
25 motivated members of staff
Fields of work – 90% Progress
Consulting, technology transfer, development
Tools4Progress (Viper, PCase, Skin-Client)
Native Apps
OpenEdge ABL
Current mobile platforms
iOS >= 5.1.x (Phones & Tablets)
Android >= 2.1 (Phones & Tablets)
Windows Mobile (Phones & Tablets)
Blackberry 4.2 – 7.1 / 10
Windows Phone
J2ME (Symbian, BadaOS, +++)
Local Development
Direct hardware access
Simple deployment
Simulators (testing)
LAN testing
Deployment on your website
Android – allow “unknown sources”
iOS – Enterprise agreement
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