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Mobile applications by Clementine Morice
Transcript of Mobile applications by Clementine Morice
-The sum that is more often spent for an app is 79cts.
-6 billion people have subscribed an app in 2012 which is 87% world population.
-Mobile app spending amounted almost 2,8 billion euros in 2012 and the figure is expected to raise 20 billions in 2 years time.
-Over 300000 apps were created since 2010.
-The total global mobile applications market is expected to be worth 20 billion euros by 2015. Dumb apps It is obvious that applications make our everyday life easier. Not every apps are useful, some of them are even pointless. Among them, we'll quote a ghost detector "ghost radar", an app that makes fake fire "Ifire" or a cartoon cat repeating every word you'd say"talking tom". This is a quite worrying phenomenon as we know people create apps that fit people's needs and desires. Useless inventions Apps' Pros and Cons Pros :
-They are very convenient and accessible anywhere anytime from a mobile.
-They are making things easier
-They are all relatively cheap
-They are a new consumption mode
-They are not all useful
-They need maintenance and consume battery
-They often come with intrusive ads
-Their content is limited compared to a website
-They prevent us from actually doing things ; they do it all for us. To app or not to app Back a few years ago, applications were strictly useful. On your mobile, you had contacts, calendar and calculator. Those were « native » apps.
The apps revolution lies in the principle of web apps that you can download and there are loads of them.
Today, you can turn your phone into a tensiometer. Mobiles have never been so multipurpose.
You can already scan any food item and find its nutritional value (guidalim), diagnose your own symptoms (WebMD) or turn your phone into a telescope (starwalk). Don't joke too much on IPhone making your coffee, it might happen faster than you imagine... Craziest inventions The most downloaded category among applications are games (angry birds, doodle jump...). They are closely followed by social networks (Facebook, Twitter). Then come utilitaries ( torch lamp, bank apps). Thank you