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Summer Basketball Clinic

ball so hard I learned the rules
by

Ashley Lax

on 8 December 2014

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Transcript of Summer Basketball Clinic

presented by IM Sports
UCF Basketball Rules Clinic
Our program has a reputation for strong basketball officiating with ties to college and NBA ranks.
Continuing the tradition
20+ college basketball referees
Several former UCF employees have gone on to officiate D-League and NBA games
12 officials recognized as NCCS or ACIS all-Americans
When you officiate in the community, you represent UCF
Working as a basketball official
The Uniform
Basketball officials should have:
FOX 40 whistle
Solid black shorts
Indoor stripes
Athletic shoes (preferably black)
Black socks
Expectations
officials should arrive 15 minutes before their 1st scheduled game

officials should exhibit the utmost professionalism while in stripes

officials should submit availability by 5pm every Wednesday

officials should be prepared to accept criticism and work hard to get better every game
UCF Intramural Basketball
NFHS Rules
20 minute halves
running clock until last minute of each half
3 timeouts per team per game
5 minute overtime, with 1 timeout per team (no carry over)
IM Modifications
teams need 3 players signed in to start, 4 by the 10 minute mark
no jewelry or hard casts allowed
every player needs a number, and teams must have same colored jerseys
Captain's Meeting
Every game starts with a captains meeting.
Captains should be reminded about general rules. Answer any questions they may have.
This is a good time to tell captains how you will call the game.
Basic Concepts and Terms
Freedom of Movement
a player should be able to move freely on the court
most contact that hinders a player's movement can be considered a foul
your job is to ask why that player's movement was restricted and if it was restricted legally
if a player is trying to go from A to B and ends up at C, it's a foul
Guarding
To obtain a legal guarding position a player must:
have both feet touching the court inbounds
have their torso facing their opponent
Once legal guarding position is obtained:
a player can be airborne, as long as they are inbounds
not required to face opponent
may move laterally or obliquely to maintain position
may raise hands and arms or jump in his/her vertical plane (principal of verticality)
may turn or duck to absorb shock of imminent contact
Guarding a moving opponent w/o ball
Guarding a stationary opponent w/o ball
Closely guarded
Verticality
Basketball is all about ownership
A player has ownership of the spot they occupy from the floor to the ceiling, otherwise known as a vertical plane
A player may jump or rise to occupy any space within that vertical plane
Screening
To establish a legal screen:
screener may face any direction
time and distance are relevant
screener must be stationary, except when both players are moving in same path and direction
screener must stay within framework of their body
When opponent is stationary screening from front or side (within visual field), screener may be anywhere short of contact
When opponent is stationary screening from behind (outside visual field), screener must allow 1 normal stride backwards without contact
When screening a moving opponent, screener must allow time and distance to avoid contact (usually 1 or 2 strides)
Control
A player is in control of the ball when he/she is holding or dribbling a live ball inbounds.
A team is in control of the ball when a player of the team is in control, while a live ball is being passed among teammates and during an interrupted dribble.
Team control continues until the ball is in flight during a try or tap, an opponent secures control or the ball becomes dead.
Neither team has control during a dead ball, a jump ball or when the ball is in flight for a try or tap.
2012-2013 rule change: Teams shall have control during a throw-in until the throw-in has ended
Continuous Motion and Point of Interruption
Continuous motion refers to the concept that if a player is fouled on the floor, but has started a habitual shooting motion, it will be considered a shooting foul.
Point of Interruption is a concept used to put the ball back in play after a whistle that isn't a foul or violation, except for double or simultaneous fouls.
The throw in will be the spot closest to where the BALL was when the interruption occurred.

It will be ruled a jump ball if neither team is in control and no goal, infraction or end of time is involved.
Positioning and Rotations
Initial Positioning
Lead
starts on the baseline, anywhere from the lane line to the 3 point arc, as wide as the ball; always mirror the ball
Trail
always ball side with the lead, starts at the 28 ft line, stepping up or down for angles
Slot/Center
opposite lead and trail, starting at the free throw line extended, stepping up or down for angles
Start, develop and finish
initiates rotations
calls out of bounds on the base line
main calls in paint, post play
always a step behind the ball
calls out of bounds on closest boundary line and mid-court line
has screens up top and fouls on players in primary
strong off ball officiating
calls out of bounds on closest boundary line
screens, post play and cutters
With rotations, we pretend the court is cut into 3 sections or lanes.
The lane with the ball is always lane 1.
When the ball crosses into lane 2, lead will move to the close down position.
When the ball settles, lead will rotate. Trail will move to center. Center will be the new trail.
4 Principles of Officiating
Referee the defense
Call the Obvious
Trust your partners
Stay in your primary
Technical Fouls
Game Management
Submitting Availability
Using our website
Sharepoint Access
Getting Better
Evaluation
Officials Development Classes
Signing In
Field Clinics
to get credit for appearing at this rules clinic you must e-mail ashley.lax@ucf.edu with the following:
your name
your phone number
your PID
the e-mail you want included on a contact list
Thursday, September 6 @ 7 pm
Sunday, September 9 @ 7 pm
arrive 15 minutes early to sign in, take picture and get whistle
wear athletic shoes, black or dark shorts and a black or white t-shirt
be prepared to officiate
Our goal is to formally evaluate every official each season at least once. Sometimes that just isn't possible. If you would like an evaluation on a certain night for one of your scheduled games, e-mail me and I can make arrangements.
Attending 3 classes plus 1 Knights Leadership series will make you playoff eligible.
Basketball

9/14
9/28
10/12
10/26
Flag Football
9/21
10/5
10/19
11/12
A last resort tool when warnings and fouls are ineffective
Unsporting behavior towards participants or officials
Any behavior you don't address is deemed acceptable
Make sure it's issued in a calm manner, business as usual
everything you do as an official needs to make the game better
back your partners
the 2nd technical
consistency
referee for your crew and the next
Fouls
Violations
Any questions?
POV
RSBQ
Rebounding Fouls
Illegal Screens
Travels
Basket Interference/Goaltending
Block/Charge
Intentional & Flagrant
Double Dribble
Out of Bounds
Backcourt Violation
Kickball
10 second backcourt
5 second closely guarded
3 seconds
Rhythm
Speed
Balance
Quickness
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L
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C
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rec.ucf.edu/im
Throw Ins
A method of putting the ball back in play from out of bounds
The throw in and the throw in count begin when the ball is at the disposal of the entitled team
The count ends when the ball is released by the thrower and goes directly into the court
The throw in ends when the passed ball is legally touched by an inbounds player other than the thrower
Full transcript