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The Dangers of Social Media
Transcript of The Dangers of Social Media
Not very many people realize that everything that they post can be viewed by anyone.
Once something is put out on the internet, it cannot be taken back.
Your digital footprint you leave may be the reason that you do or do not get into college, get a job, or even have respect from your peers.
As your brain is developing and you are beginning to become more mature, your high school years are very important in what you put out on the internet. Kids have been kicked off of sports teams and out of school activities because of their risky online behavior.
Whether you like it or not, what you put out there is visible by anyone who wants to see it, even the people who you don’t want seeing it.
Why it's an issue?
Searching your own name on Google can be a healthy habit, because you should be aware of your online reputation. Most of us would be able to find our own pictures and social media pages. Public records, inappropriate pictures, traces of cyber bullying, or unwanted content can also be found online.
Roughly ⅓ of american social media users put their ________ online
Why is it an issue?
Leaving an Internet Footprint
Social Media Obsession and Overusage
Self Esteem, Depression, and Anxiety
Why is it an issue?
Many teens today, including many of us in Cohort 8, can be found online, especially on the social networking sites Facebook, Instagram, and Twitter.
The Dangerous Side of Social Media
Why is it an issue?
Studies have linked social networking to depression, social isolation, provoking feelings of envy, insecurity and poor self-esteem.
30% of people log onto social media sites to feel like they belong.
The American Academy of Pediatrics has proved over-dependence on social networks can be harmful to one’s physical and emotional health.
Relying too heavily on Social Media can take away the freedom of your emotions. Instead of analyzing your feelings, many of your emotions such as empathy, compassion and love do not have the opportunity to develop and are left in a factual state.
Some experts say they worry that teens spend so much interacting with each other on social networks and phones that they are growing less comfortable with in-person interactions and not developing essential social skills.
According to the Bureau of Labor Statistics’ 2011 American Time Use Survey, high school students spent on average less than an hour per weekday on sports, exercise and recreation.
About half (47%) of heavy media users say they usually get fair or poor grades (mostly Cs or lower), compared to about a quarter (23%) of light users. (Heavy users are the 21% of young people who consume more than 16 hours of media a day, and light users are the 17% of young people who consume less than 3 hours of media a day.)
She spends “like half the day” on her phone, 14-year-old Abigale Wolfe said with a laugh when asked about her cellphone use.
“From the time I get home until I go to bed, I’m usually on my computer,” 14-year-old Ben Knight, who was recently visiting Washington from Pennsylvania, said when asked about how he spends his time. As he toured the National Air and Space Museum, he said one of his favorite things to do online was visit flight- and rail-simulator Web sites.
For most teens, the big increase in screen time is on their cellphones. More than three-quarters of all teens own cellphones, according to a 2011 study conducted by Pew Internet and American Life Project. This is an increase from the 45 percent of teens who owned cellphones in 2004, Pew said.
Teens use their cellphones to text (an average of 60 times a day, according to the Pew study), check Facebook, play games and listen to music.
What We Could Accomplish
While new technologies provide easy access to information and make communication among family and friends easier, they also provide new platforms for kids to tease and torment each other.
Cyberbullying is purely psychological, and the tactics used in cyberspace has grown over time to include these methods:
-Sending hate email messages
-Creating Web sites meant to humiliate a victim
-Forwarding private emails without permission
-Taking an embarrassing photo with a camera phone and posting it on the Internet
-Setting up polls on Web sites to vote on who's the "ugliest" or "geekiest" kid in the school
One example of cyberbullying is the case of a Canadian boy, now known as the Star Wars kid. A video tape of him pretending to be a Star Wars character was posted on the Internet without his knowledge or permission. The video then took on a life of its own as it was downloaded and modified many times and ultimately spread around the world. There are several uploads on YouTube and one of the videos had over 29 million views.
Social networking can be linked to depression, social isolation, and provoking feelings of envy, insecurity and reduced self-esteem.
A negative digital footprint can hurt one’s reputation and once information is released online it is immortal.
Interacting too much over social networks and phones can cause teens to become uncomfortable with in-person interactions and lack essential social skills.
New technologies provide new platforms for people to tease and torment each other, or cyberbully
A cookie is a text that's used to store basic information.
If a password is saved on a computer, the information is stored in a directory called c:\windows\cookies.
Cookies are not usually used for harmful purposes, but they can be used as a form of spyware because of all the information stored in them.
If Cohort 8 tackles a problem exposing the dangers of social media we would have the chance to address a huge portion of the population because both teens and preteens are exposed to the media on a daily basis.
Teens are not fully aware of how harmful media over-usage and footprints can be. We would have the chance to save online reputations.
Social media is causing teens to detach from the "real world" and discourage face to face interaction. We could reteach habits of good social conduct.
A project like this would address the lack of physical fitness amongst teens, as well as discourage poor eating habits.
We could re-teach teens to think in the abstract, since large amounts of time are spent solving gaming problems and solving non-abstract, relatively simple problems such as running through a maze or working under artificial deadlines.
Because the topic of technology is so vast, it could be hard to implement a plan/solution to protect teens from the dangers of the media.
We can’t control teens to stop using social media as often. In the end, it’s their choice to use technology. It would be our goal to show them how to use it safely.
A digital footprint is all of your activity on the internet. Content like your Facebook or Instagram profile is always following you no matter if your account is private or not.
Always keep in mind that everything you put on the internet is going to be there forever so watch what you say or do on social media.
Websites like pipl.com can find out all about a person just by typing in a name and location.