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HEI! [Human Evolution Interactions]
Transcript of HEI! [Human Evolution Interactions]
[Evolution Fast Forward]
[Thinking About Thinking]
the question on "WHAT WILL WE BECOME"
in the not too far away FUTURE
has probably accompanied the humanity since its origins, but it has definitely become more relevant in the last century, in parallel to the increased evidence
of the EFFECTS OF HUMAN ACTIONS
in the transformation of its own HABITAT
Team up + Inspirational Benchmarking and Problem Setting
Storyboarding and Presentation
Moreover, the fact that one of the main steps
in the evolution of an individual coincides with the METACOGNITIVE DEVELOPMENT
- in short, the ability “to think about thinking” - brings the "www.become" question even closer
to the HUMAN BEING ESSENCE/NATURE
From a pure anthropological perspective the human being in its current "version" [for using a techie jargon],
is both relatively recent - 200.000 years -
and pretty stable.
Ai-Weiwei | Provocation
Orlan | Appearance
Bert Simons | Fragility
Banski | Mundane
LeeYong-Bae | Camouflage
Lin Bolin | Disappearance
Lucy and Jorge Orta | Shelter
Shilling | Nomadism
Stelarc | Prosthesis
Krzystof Wodiczko | Narration and Extension
Auger | Vision
But if we look at the vastness of visions, theories and representations of the human being, produced by artists, scientists, authors, film-makers and any sort of futurists, what emerges is a richer multidimensional perspective, mostly related, but not exclusively, to the technological development.
Who are the emergent SPECIMENS ?
How will they BEHAVE ?
Which will be their NEEDS ?
What their HABITAT ?
to UNDERSTAND and represent
the ENVIRONMENT in which he lives, the core VALUES of his existence,
the NEEDS and AIMS.
to EXPLORE the BOUNDARIES of human evolution, trying to capture the emergent signals of the transformation by looking at how the
HUMAN BEING is [visually] represented within the different cultural and scientific fields.
to IDENTIFY and describe
that represents YOUR personal
VIEW ON EVOLUTION.
to ENVISION and design
an INTERACTIVE object, a tool,
or any other artefact, service or SOLUTION
that gives an answer to his unique needs and desires.
An individual animal, plant, piece of a mineral, etc., used as an example of its species or type for scientific study or display.
An example of something such as a product or piece of work, regarded as typical of its class or group.
the heavy anthropic invasion of the natural environment;
the exponential growth of the number and types of human products (artifacts, apparels, devices, tools and objects);
the diffusion and pervasiveness of information;
the multiplication of spaces (physical space, media space, social space etc.)
Bill Joy, in a well known article written in 2000 for Wired Magazine
- WHY THE FUTURE DOESN'T NEED US -
replies with a more critical insight highlighting the fact that technological acceleration will cause unpredictable consequences in society, and humanity.
One of the most popular view on the future human evolution is represented by the intellectual and cultural movement called Transhumanism, that has Ray Kurzweil as one of the most active advocates, and that focuses on the possibility and desirability of fundamentally transforming the human condition.
is running forward,
in the material and immaterial worlds.
from a human-driven
to a technology-driven
new form of life.
shape and structure
perceptual and cognitive abilities
basic instincts and emotions.