Send the link below via email or IMCopy
Present to your audienceStart remote presentation
- Invited audience members will follow you as you navigate and present
- People invited to a presentation do not need a Prezi account
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can follow your presentation
- Learn more about this feature in our knowledge base article
Do you really want to delete this prezi?
Neither you, nor the coeditors you shared it with will be able to recover it again.
Make your likes visible on Facebook?
You can change this under Settings & Account at any time.
IMMERSe Presentation - Gamification
Transcript of IMMERSe Presentation - Gamification
"The Gamification of
Learning and Instruction"
"The use of game thinking and game mechanics in a non-game context in order to engage users and solve problems."
Businesses - externally
Businesses - internally
Master of Digital Experience Innovation
"a careful and considered application of game thinking to solving problems and encouraging learning using all the elements of games that are appropriate."
Concepts and Realities
Curve of Interest
Replay or Do Over
Work Zone Safety
Reality is Broken
McGonigal's Game Fixes for Reality
#1 Unnecessary obstacles
#2 Emotional activation
#3 More satisfying work
#4 Better hope of success
#5 Stronger social connectivity
#6 Epic Scale
#7 Wholehearted participation
#8 Meaningful rewards when needed most
#9 More fun with strangers
#10 Happiness Hacks
#11 A sustainable engagement economy
#12 More epic wins
#13 10,000 hours collaborating
#14 Massive multiplayer foresight
What is gamification?