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Presentation for Viva

Short presentation
by

Helena Sustar

on 3 September 2014

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Transcript of Presentation for Viva

2. The creative output
1. The creative process
Starting point
ARE CURRENT DESIGN METHODS APPROPRIATE FOR DEVELOPING PRODUCTS FOR OLDER PEOPLE?
Study 1
Study 2
RQ2 WHAT STIMULATES OR INHIBITS CREATIVITY IN OLDER PEOPLE IN COMPARISON WITH DESIGNERS?
Study 3
CAN OLDER PEOPLE BE INVOLVED AS EQUAL PARTNERS IN A CREATIVE UCD PROCESS FOR DEVELOPING DIGITAL DEVICES?
Designers
Older people
NO
Appropriateness
&
Novelty
Interview
Personas
Brainstorming
A CREATIVE USER CENTRED DESIGN PROCESS
CONDUCTED WITH MIXED GROUPS (OLDER PEOPLE
AND DESIGNERS) IS MORE APPROPRIATE FOR DESIGNING
BETTER PRODUCTS FOR OLDER PEOPLE THAN
CONDUCTING THE SAME PROCESS WITH EITHER DESIGNERS OR OLDER PEOPLE ALONE.
Observations
Pilot study
To test
- the proposed procedure of the creative design process
- the procedure for analysing data
Contributions
to explore participants experiences with technology
to investigate existing approaches and processes
to identify factors that stimulate and inhibit creativity
to identify practical implications for further study
Older people
Literature review
3 Creative workshops
Topics (Flexibility)
Turns (Flow)
Background
BA in Industrial design, 1998
MA in Industrial design 2005
(Academy of Fine Arts and Design, Ljubljana, Slovenia)
(Academy of Fine Arts and Design, Ljubljana, Slovenia)
journalist & editor
in the area of design and architecture
freelance industrial designer
interior designer
Older people
Designers &
Older people
Designers
RQ1
RQ2
RQ3
H
LIFE EXPERIENCES/
TECHNOLOGY

YES,
BUT UNDER CERTAIN
CONDITIONS

- Poincare, Wallas Creative process
- Cultural Probes method, Creative workshops, "Magic box" prototyping
Definitions:
- Flexibility
- Factors that stimulate/inhibit creativity
- Flow

- Appropriateness & Novelty
Novelty
Appropriateness
- greater understanding of factors that stimulate
and inhibit creativity
- new methods for involving older people in creative design
- implications for designers working with older people
Designers &
Older people
Creative Stimuli
Creative Blocks
When older people work alone they develop more blocks.
Designers and older people develop more stimuli.
Older people perform better, have higher flexibility and flow when they are working together with designers.
When older people and designers work together
they might design more appropriate products for older population.
MA project "the Virtual garden"
Very older people
75 -90 years
Active older people
55 -74 years
Students (future designers)
Active older people
Very older people
75 -90 years
Students
55 -74 years
Evaluations
Full transcript