Send the link below via email or IMCopy
Present to your audienceStart remote presentation
- Invited audience members will follow you as you navigate and present
- People invited to a presentation do not need a Prezi account
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can follow your presentation
- Learn more about this feature in our knowledge base article
Do you really want to delete this prezi?
Neither you, nor the coeditors you shared it with will be able to recover it again.
Make your likes visible on Facebook?
You can change this under Settings & Account at any time.
Transcript of Belonging
In Australia we are part of a predominantly white Anglo-Saxon culture. But many people who live here were either born in another culture or their parents were.
When you move to another country
that has a completely different culture
it may be very hard to feel that you belong.
In the film Persepolis, a young girl has moved
from Iran to Austria and she is shocked by the difference in culture.
This film was based on the Graphic Novel 'Persepolis' by Marjane Satrapi. It tells the story of an Iranian girl who has to leave Iran at age 14 because she continuously gets into trouble for her subversive behaviour.
A Graphic Novel as the name suggests
is a novel that uses graphics and text to tell a story. A definition of a Graphic Novel is 'sequential art, the arrangement of pictures or words or images to narrate a story or dramatise an idea' (Will Eisner)., Look at the following picture to learn how to read a graphic novel.
Graphic Novels use the following techniques:
1. Front Page - Promotional Page-Key Images associated with novel
2. Camera Angles - used in panels to add variety and establish atmosphere. Common examples of angles include: wide-shots, close-ups, extreme close-ups, point-of-view, bird eye and worms eye view.
3. Symbols - a technique used to save time
and convey commonly accepted meanings that are easily recognised.
a symbol for
the Nazi party.
4. Mood - lighting, background and how
thick or thin lines are drawn. Thick lines are dark threatening; thin lines create a sense of relief.
5. Motion lines - create the illusion of movement, lines designed to show the movement of characters - more lines create a sense of speed within the panel.
This is called a full-page splash. It is a panel that takes up the whole page.
6. Lettering - In a graphic novel dialogue and caption are usually all in upper case. Bold larger letters represent shouting. Small letters represent whispering.
7. Text Balloons
8. Being a visual text, Graphic novels share a lot of techniques with photos and cartoons. Vectors, framing and composition are a few of these techniques that convey meaning in a panel.
Lets look at a chapter from the graphic novel 'Persepolis'.
What concepts of belonging
are expressed in these pages?
Look at this page.
How do we know the girl
in the corner feels she does not belong?
Now, choose one of the pages from this chapter
and discuss how it shows the concept of belonging.
Discuss techniques and the effect they have.
Find out about Iran after the Islamic Revolution
in the 1970's and how that affected women.
The beliefs, customs of a group of people, in this case a nation.