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Transcript of Pocketbot
Anthropomorphism is the attribution of human form or other characteristics to beings other than humans
a software agent is a computer program that acts for a user or other program
Examples Of Anthropomorphic Robots
Is that all it does?
Enter the Social Robot
Express and or perceive emotions,
Communicate with high level dialogue
Establish social relationships
Use natural cues (gaze, gestures, etc.)
Theory of Mind
Shared attention using gaze detection or gestures
Social Robot Categories
Tendency to attribute human characteristics to objects
Having human characteristics
Animal Like (Leonardo, NeCoRo, Sony Aibo)
Cartoon like (Kismet, Romo, Jibo)
A robot may have cargo space. Or handles for assisting the elderly or handicapped.
Help facilitate believable human robot interaction
Patterns and inflection
Frieser’s FACS system (Facial Action Coding System)
46 action units to create emotional expressions
Eye movement or gaze
Wake on Keyword
What does PocketBot do?
Send sensor data to an Arduino (Compass, Proximity, GPS)
Respond to commands
Sign up for the Beta!
USB Shield (Recommended)
Uses Protocol Buffers
Easy to use object with variables
40hz on usb
3hz on bluetooth
Send commands to arduino (soon)
A Survey of Social Robotics
A Free App availble on Google Play