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Transcript of Literary Devices
Person 2: "I'm doing fine. How about you?" Euphemism A polite word or phrase used in place of an offensive or crude word or phrase. "Correctional facility" instead of "Jail" is an example of a euphemism. Figurative language Words that affect a meaning other than the usual or literal meaning of the words "I've told you a million times to clean your room!" Foreshadowing A feeling, object, or occurrence that forewarns an event and which is only fully understood in hindsight. "He felt a cold chill as he walked through the dark alley" (foreshadowing that something bad will happen to the character) Genre The various classifications of literary works Artemis Fowl is in the "Fantasy" genre Hyperbole Using exaggeration to provoke strong emotion, to create humor, or to make a point "It was so cold, I saw polar bears wearing jackets." Idiom An expression that is clear only to those who are familiar with the the language of its origin; cannot be understood based on a literal meaning. "Sick as a dog" means you are very ill Imagery The use of figurative language to paint a sensory picture for the reader. "On a starry winter night in Portugal" Irony What results when the actual income differs from what is expected. "A traffic cop is suspended because of unpaid parking tickets." Metaphor To compare similar things or ideas without using words "like" or "as" "Sea of grief" is an example of a metaphor. Onomatopoeia A word or words that sound like the action or thing they describe or represent. "POW!" is an example of onomatopoeia. Oxymoron To combine two words or contrasting meanings to convey a single idea or thought. "Great Depression" Paradox A statement that initially seems to contradict itself, but, in fact, includes a fundamental truth. "Wise fool" is an example of a paradox. Personification To attribute human characteristics to inanimate objects, natural forces, animals, or ideas. "Smiling moon" is an example of personification. Plot The order in which the author has chosen to convey the events of a literary work. "Artemis Fowl": A twelve-year-old criminal mastermind plans to steal gold from the fairy race. Point of View The position or positions from which a literary work is told to the reader. "Percy Jackson" is told from the first-person point of view. Protagonist The principal or main character around which a literary work as told to the reader. Tank Dempsey in "Call of Duty: Nazi Zombies" is one of the main protagonists. Pun The use of similar or identical sounding words to create an alternate meaning to the sentence in which they are used. A "night-mare" from Rise of the Guardians. Setting The location and time period where the plot takes place. "Percy Jackson" takes place in present-day New York. Style The combined defining elements of how language is used within a literary work, by an author, or as a category of expression. Edgar Allen Poe: Gothic, detective, speculative, a bit on the grotesque Symbol A thing, person, or place that is present as a representation of a larger meaning. The cave that Tom and Becky got lost in in "Tom Sawyer" represents Tom's passing from child to adult as he took on responsibility to save both of their lives. Theme An abstract idea or ideas that dominate a literary work (such as jealousy, love, hate, war, etc.) The theme of "Romeo and Juliet" is how fate is inevitable.