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Designing Technologies & Experiences for Music Making, Learning and Engagement

Course Prezi for Tech Trends in Music Ed @ NYU - Fall 2013
by

S. Alex Ruthmann

on 13 September 2013

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Transcript of Designing Technologies & Experiences for Music Making, Learning and Engagement

Sept. 5
Choosing an Audience
Sept. 12
Sept. 19
Meaningful Engagement
Oct. 3
Sept. 26
Oct. 10
Oct. 17
Oct. 31
Nov. 7
Nov. 14
Nov. 21
Nov. 28
NO CLASS

Thanksgiving Holiday
Dec. 5
Dec. 12
Dec. 19
http://explodingart.com/jam2jam/jam2jam/Research/Entries/2008/1/12_MeaningFul_engagement.html
Dillon & Brown (2007) Meaningful Engagement Matrix
Oct. 24
Major Projects: --->


Class Overviews: --->


Reflection & Documentation: --->



Supplemental Materials: --->

MPAME-GE 2035 - Technological Trends in Music Education
Designing Technologies & Experiences for Music Making, Learning and Engagement
Fall 2013
S. Alex Ruthmann, Instructor

Choose Your Audience
Showcase Your Work
Core Readings
Music Education with Digital Technology



Experience Design:
Technology for All the Right Reasons




Music, Meaning and Transformation:
Meaningful Music Making for Life

http://site.ebrary.com/lib/nyulibrary/docDetail.action?docID=10285058

http://www.morganclaypool.com/doi/pdfplus/10.2200/S00261ED1V01Y201003HCI008
Finney & Burnard (2007/2009)




Mark Hassenzahl (2010)





Steve Dillon (2007)
https://docs.google.com/file/d/0B193L9k1G7ICV3kxRU45YlUzQUU/edit?usp=sharing

Guest Presenters
Christopher Hoadley - NYU/MAGNET

Eric Rosenbaum - MIT/MaKey MaKey

Larry S. Miller - NYU/Miller & Company
Keith Garde - CMJ Festival/PKA Management
Jim Frankel - MusicFirst/Music Sales Group

Mike Medvinsky - Music Educator, Bloomfield Hills (MI) Public Schools
Barbara Freedman - Music Educator, Greenwich (CT) High School

VJ Manzo - WPI/NYU alum

Venture Capital Representative TBD

Experience Design
Nathan Shedroff (2001/2009)
Attraction
Engagement (as the experience)
Conclusion
Breadth
Intensity
Duration
http://www.experiencedesignbooks.com/EXP1.1/4-5.pdf
Triggers
Interaction
Significance
Interaction Modes & Examples
Mouse & the Click - Trad software
Mobile Multitouch - OOID & Melody Morph
Musical Construction Kits - MaKey
Visual Sensing - Webcam/Kinect
Initial Experience States/Metaphors
Blank Slate/Tabula Rasa
Virtual Paper
Remix
Filling Time or Space (2D/3D)
Sound or Silence
Visual/Aural/Kinaesthetic
Location Off Campus TBA
Example Projects for Design Teams
Experiences/lessons plans for MusicFirst.com
K-12 students & teachers; Any MusicFirst.com tool
Paper MIDI Controllers - Novalia.co.uk
Any audience; prototype and experience design
OOID app for CMJ Festival 2014
Develop and test content for CMJ Festival OOID
Your Own Entrepreneurial Idea
Propose, develop, field test, & pitch
Presentation Dress Rehearsal & Feedback
Ruthmann at World Forum on Music
https://docs.google.com/forms/d/1hZ4bvQMfG1CGLoQtryzymTz8xI_xvfDS0y-VB8KFhqI/viewform
Intros & Experience Design
Ruthmann at ATMI Conference
Technological Trends in Music Education
New Media Musicianship
Social Media Musicianship
Video-edited Musicianship
Computational Media Musicianship
Tangible Media Musicianship
Metadata
Experiences vs. Lessons
Web and Mobile Apps
Music as inter/disciplinary
STEM/STEAM
As part of the "Arts"
Iterative & User-centered Design
Musical Engagement
Experiences designed around technologies
Technologies designed to facilitate experiences
Music education as a wide net
Where is Music?
Entrepreneurship
Musical Construction Kits
Making and Crafting Pedagogies
MaKey MaKey Hands-on
Assignment
Join the course Google Group:
Create a personal blog for this course
http://blogger.com/ or http://wordpress.com
Post a link to your blog on the Google Group
Post your skills to the Skill Share thread on the Google Group
Read the following articles:
https://groups.google.com/forum/?hl=en#!forum/techtrendsfall2013

Weekly Blog
Documentation
& Reading Reflections
Social Media Musicianship
Video-Edited Musicianship
Computational Media Musicianship
Tangible Media Musicianship
Kutiman & Lasse Gjertsen
inBflat.net
Pomplamoose
MadPad & VidRhythm
Noteflight.com
Soundation.com
MusicFirst.com
Personal Learning Networks
Facebook, Twitter, Pinterest
Designing for Social Interactions
jam2jam case studies
Scratch 2.0
BohemianRhapsichord.com
NYU Music Remix
labs.echonest.com
jamwithchrome.com
labs.dinahmoe.com
Sifteo Cubes &
Controllers - BlueMan & MIDIPartner
LEGO & WeDo Sequencers
Augmented reality
MaKey MaKey
Musical Construction Kits
Strategies for Sustained Engagement
Multiple Entry Points
Rite of Spring Project
Music Discovery
Metadata for Music
Music as Data
Music Information Retrieval
Computational Musicology
APIs - Spotify, Pandora, EchoNest
Recommendation
Metadata for Education
Youth <--------------------> Adults
Novice <-------------------> Expert
Formal <-------------------> Informal
Play <------------------------> Structure
Present <-------------------> Non-Present
Materials <----------------> Curriculum
Passive <--------------------> Active
Keith Garde
V. J. Manzo
Barb Freedman
Larry S. Miller
Christopher Hoadley
Jim Frankel
Historical Contexts
Plato & Aristotle
Rousseau's Émile
John Dewey & "progressive" education
Aesthetics <----------------------> Praxis
Larry Lessig and John Philip Sousa
Marshall McLuhan & Glenn Gould
Richard Sennett - "The Craftsman"
Thomas Turino:
Presentational <----------> Participatory
Ruthmann in Singapore
Class FINAL 6-7:50pm
Read/Watch:
John Dewey (1938) - Experience & Education
Glenn Gould - Acoustic Orchestrations
Glenn Gould - CBC McLuhan interview
McLuhan (1964) - Understanding Media
Turkle - Evocative Objects
Sennett - The Craftsman
Turino - Music as Social Life
Plato/Aristotle & Rousseau
Interpretive Frame - Dimensions of Musical Experience
Ruthmann (2006)
Full Course Bibliography
http://www.alexruthmann.com/blog1/?page_id=671
Assignment
Interview Questions:
Resnick, Mitchel (n.d.). All I Really Need to Know (About Creative Thinking) I Learned (By Studying How Children Learn) in Kindergarten.

Dougherty, Dale (2013). The maker mindset. In M. Honey & D. E. Kanter (Eds.), Design, Make, Play: Growing the Next Generation of STEM Innovators (pp. 7-11).

Resnick, Mitchel & Rosenbaum, Eric (2013). Designing for tinkerability. In M. Honey & D. E. Kanter (Eds.), Design, Make, Play: Growing the Next Generation of STEM Innovators (pp. 163-181).

Bamberger, Jeanne (2006). What develops in musical development? A view of development as learning.
http://www.alexruthmann.com/blog1/?page_id=671
Readings available from:
Read the following chapters:
Dillon, Steve (2007). Music, Meaning and Transformation: Meaningful Music Making for Life.
Chapter 4 - Music Making and Flow
Chapter 5 - Designing Meaningful and Engaging Environments
Chapter 6 - The Student as Maker
Chapter 7 - The Teacher as Builder
Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Read the following articles & chapters:
Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Read the following book & chapters:
Hassenzahl, Marc (2010). Experience Design: Technology for All the Right Reasons.

Bers, Marina Umaschi (2012). Designing Digital Experiences for Positive Youth Development: From Playpen to Playground. (Chapters 1-3)

Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Read the following chapters:
Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Hoadley, Christopher M. (2004). Methodological Alignment in Design-Based Research.

Brown, Andrew R. (2007). Software development as music education research. International Journal of Education & the Arts, 8(6).

Resnick, Mitchel & Brennan, Karen (2012). Using artifact-based interviews to study the development of computational thinking in interactive media design. Paper presented at the American Educational Research Association annual conference in Vancouver, Canada.
Assignment
Assignment
Industry Perspectives
Designing for the Marketplace
Review Christopher Hoadley's 3 Laws of Ed Tech"
http://www.nycmedialab.org/blog/2013/06/chris-hoadleys-three-laws-of-ed-tech/
http://musiclearninglive.asia
Project Work Session
http://atmimusic.org/
Project
Feedback/Mentoring Session
http://worldforumonmusic.org
Project Work Session
Assignment
Each group will be assigned an historical
reading/perspective to review and present to the class on December 5. The presentation should connect their project to the reading.
Researching Experience Design
Meaningful Engagement
Play, Making, Tinkering and Musical Learning
Experience Design & Technology
Assignment
Researching Digital Classrooms
Finney, John & Burnard, Pamela (Eds.). (2007/2009). Music Education with Digital Technology. (Chapters 6-10)

Bers, Marina Umaschi (2012). Designing Digital Experiences for Positive Youth Development: From Playpen to Playground. (Chapters 4-9)
Assignment
Project Iteration #1
Read the following book:
Partti, Heidi (2012). Learning from Cosmopolitan Digital Musicians.
Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Researching Digital Musicians and their Practices
Assignment
Work on
Your Project
Peppler, Kylie (2013). New Opportunities for Interest-Driven Arts Learning in a Digital Age. Wallace Foundation. (pp. 6-73)

Bers, Marina Umaschi (2012). Designing Digital Experiences for Positive Youth Development: From Playpen to Playground. (Chapters 10-12)
Read the following report & chapters:
Readings available from:
http://www.alexruthmann.com/blog1/?page_id=671
Assignment
Design & Education as Research
Eric Rosenbaum
http://www.ted.com/pages/sole_challenge
Sugata Mitra - Self-Organizing Learning Environments (SOLE)
Watch the following videos:
Assignment
Assignment
Work on
Your Project
Project Work Session
Music Hack Days
Send via email a suggested discussion question for each chapter to Alex by midnight on September 17th.
Send via email a suggested discussion question for each chapter to Alex by midnight on September 24th.
Send via email two discussion questions to Alex by midnight on September 17th.
Send via email three suggested discussion questions to Alex by midnight on October 15th.
Send via email two discussion questions to Alex by midnight on October 22nd.
Send via email two discussion questions to Alex by midnight on October 29th.
Full transcript