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Project NHIS 2014

An a brief overview of the NHIS coding club class of 2014.
by

Jeffrey Vierra

on 22 July 2015

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Transcript of Project NHIS 2014

SOTF
Who is this guy?
Hacker?
Huli
Nov 14 2013
NHS Code Club - Crowd Source
Concepts:
Data Visualization
Web App
Free to play
Huli
Game Concept : Through collaboration players would change their environment (community) through a simple decision tree.
The board state would represent healthy and unhealthy tiles. Players would leverage resources when available to improve their community.
Huli
Paper VS DIGITAL
Summer Camp 2013
NHS Coding Club
Program for After-School Literacy Support (PALS)
Coding + Game Design
NHS Code Club Agenda
Homework assignment
Student picked at random (at first using a Hands-on dice, then the students created a program that wiould randomly select a student). The student then researches a HTML5 game to be presented during class clearing.
Clearing
Culture Lab: "Conduct or invite experiments in art and design to explore contemporary questions that seem hard or even impossible to address in more conventional classrooms "


Project Based
Create Evangelical Coders
Develop post grad pathways (Internship)
Software used would be free /Open Source
Leverage tools to overcome obstacles
Traditional Native Hawaiian practices
Interview Game Devs/Designers
"American Schools teach kids to drive on bumpy grass rather than on paved highways"


Freeman Dyson
F
U
N
Flipped Classroom
Incorporate Frank Herberts DUNE
Concept Introduction
Game!
Concepts learned were reinforced through Gameplay.
Hands-On development
Student would present homework.
A new concept was introduced to the class
2014-2015
Unity development
Attend GDC
Coding in service of the community
Samantha John - Hopscotch
Board Game Development
Student project sites
Mentorship
Lateral problem solving
Coder?
Employed?
Gamer?
Education?
http://goo.gl/4x5AN9
Smart Cuts - Shane Snow
Overview
Huli
NHS Coding Club
Closing : Solomon Enos
Why did you choose this game?
Who designed this game?
How would you change this game?
Class Q & A
DOM
Cargo Cults
Iterative Design
Design Vs Development
Smart Thinking
Yoda Conditions
Algorithms
Camel Case
External VS Internal Scripts
Collaborative Design
Time Line
Project Plan
Functions
Statements
Objects
DRY Coding
Framework
Outsource
Sublime text
Hopscotch http://www.gethopscotch.com
HTML5 CSS Javascript
Homo Lundens - John Huizinga
Board Game Geek
Unity https://unity3d.com/unity
Rework- Jason Fried & David Heinemeier Hansson
Ho'oponopono - E. Victoria Shook
Email : Jeffrey.vierra@tbs.toshiba.com
Game Dev Tycoon
http://www.greenheartgames.com/app/game-dev-tycoon/
Tony Wagner
http://www.tonywagner.com/category/blogposts
Hardcoding
Kobolds guide to Board Game Design - ...
Browserquest - http://browserquest.mozilla.org/
The Multiplayer Classroom: Designing Coursework as a Game - Lee Sheldon
Shut Up & Sit Down - Keynote: The Golden Age of Board Games
http://www.shutupandsitdown.com/videos/v/board-game-golden-age-talk/
OCT 2006 - Nov 2014
Freemium isn't Free
Make Love Not Warcraft
Documentaries
Full transcript