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Transcript of Unity3D Overview
Game Development SDK
Rendering and Lighting
100 built in Shaders
Soft and rigid bodies
Filters & Effects
Your experience with unity
or any other engine to be honest
"So this is unity"
You right now
"My game is going to be awesome, Unity is the beast"
You after tutorials
"This is taking longer than expected"
You coding your game
"From here on it will be easy. Imma chill"
You after first alpha
You trying to implement trivial things
You at the forums
"I have an idea"
You a week before the deadline
"Thank you IST"
"So i just had to call this function?"
"Dat Physix... GJ NVIDIA"
"Thanks Unity! Now I can fight for the empire!"
A satisfied droid.
Sir Isaac Newton
"This isn't even my final form!"
"I shouldn't have slept through P3DSJ"
Image: NATO Humanitarian relief takes free assets to the battlefield. A thankful developer gives the helicopter a thumbs up.
"It's expensive? It doesn't matter. Working with the grey skin and that awful splasu screen is just unnaceptable!"
Your uncle and his cat.
"They never explained me why they didn't want me for Mirrors Edge..... Anyway, now I work for Unity!"
Succesful 3D model.
"Hey everyone says my new album
is really good"