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Rhetorical Analysis

Compositions UN2001
by

Ben Jammin

on 7 December 2012

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Transcript of Rhetorical Analysis

SOCIAL MEDIA AND YOUTH CULTURE:
A RHETORICAL ANALYSIS Introduction: Introduction Social media by definition is comprised of "interactive platforms via which individuals and communities create and share user-generated content” Popular examples The over stimulation of digital media in modern society has led to several problems... Research Questions: In what ways are young American Men and Women impacted by Social media platforms? What lasting consequences will this age
demographic have on society as a whole? Methods Primary method of research Library Useful Publications Also utilized internet searches for data and images Sources Dazeley, Peter. Photographer’s Choice. Getty Images

Dill, Karen. How Fantasy Becomes Reality: Seeing Through Media Influence. Oxford University Press: New York, 2009.

Hubbard, Jeffrey & DeFleur, Melvin & Defleur, Lois. Mass Media Influences on Public Conceptions of Social Problems. In Social Problems 23(1): 22-34
University of California Press, 1975.

Learmonth, Michael. "Time Spent Online Doesn't Equal Money -- Yet." Update Your
User Profile. Ad Age Digital, 4 June 2012. Web. 11 Nov. 2012.
<http://adage.com/article/digital/facebook-s-chagrin-time-spent-online-equal-money/235138/>.

Partridge, Kenneth (ed.). Social Networking. H.W. Wilson: New York, 2011.

Richin, Leslie. "The Relationship Between the Internet and Obesity in America." Yahoo!
Contributor Network. N.p., 16 Nov. 2010. Web. 11 Nov. 2012. <http://voices.yahoo.com/the-relationship-between-internet-obesity-7091422.html?cat=5>.

"Social Media." Wikipedia. Wikimedia Foundation, 11 Nov. 2012. Web. 11 Nov. 2012.
<http://en.wikipedia.org/wiki/Social_media>.


Subrahmanyam, Kaveri & Smahel, David. Digital Youth: The Role of Media in Development. Springer: New York, 2011.

Tapscott, Don. Grown Up Digital: How the Net Generation is Changing Your World. McGrawHill: New York, 2008.

"Time Spent Online Report." N.p., 11 Dec. 2010. Web. 11 Nov. 2012.
<http://people.richland.edu/james/fall10/m113/wiki/Time_Spent_Online_Report>. Findings Impact of Technology on American Youth Lasting Effects on Society Personal Consequences Work Ethic A combined 74.7% of time is wasted on social media.
(Youtube, Facebook, and Gaming) Political Business Education Conclusion and Significance Future decisions of the U.S. are in the hands of the net generation Are the virtues of hardwork, determination, and perseverance falling to the wayside? Should parents be held accountable for the actions of their children regarding social networks? Questions? Rhetorical Strategies Logos: Statistics
Cause/ Effect
Compare/ Contrast Ethos: All Sources cited author of original data. Pathos: Little to no pathos used in the sources Motivation I have noticed that many of my peers including myself at times seem to be unmotivated and waste long periods of time engaging our minds with the applications of the internet "...children and teens are obese, at a number which has tripled since 1980" Leslie Richin Interpersonal Communication 2008 Presidential Primaries Advertising Techniques Learning Styles
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