Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

game design 2012-2

No description
by

찬웅 이

on 23 January 2013

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of game design 2012-2

Lateral Thinking Gravity Time Game Characters User Interface Challenges Logic and Inference Spatial-Awareness Races Puzzles Exploration Conflicts Game Modes PORTAL? What do I Control? Game World GLaDOS Test Room Beyond the Test Room Degree of Freedom Key Location Story mode Challenge Mode The Physical World GLaDOS Gatling Turret Missile Turret PORTAL in PORTAL! Portal Gun Editor Attack!! Gravity with Portal Game Design Presentation for PORTAL 2007, Valve Corporation FPS, Puzzle, Adventure Intelligence Based
Full transcript