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Game Design Workflow

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Daniel Lynch

on 2 February 2016

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Transcript of Game Design Workflow

Game Design

Daniel Lynch
1) Prototyping
2) Game Design
3) Production
4) Testing
5) Nearing Completion
6) Maintenance
7) Duration
Game programming, a subset of game development, is the software development of video games. Though often engaged in by professional game programmers, many novices may program games as a hobby.
Game Programming Continued
in game chatting
in game chatting will be present in this game, but you would only be able to chat to your friends or better known as allies.
Brainstorming & Plan
Developmental Process
Game Programming
Stormfall: Age of War (Facebook Game)
Time Period
Middle Ages
Age of Castles
13th Century
game name
have a map with different land masses ruled with different kings/queens (a few main kingdoms). You start as a newly sprung kingdom, slowly build up and conquer more and more kingdoms, territory/islands. You can trade, but only if you have a peace treaty with neighboring or relatively close castles.
you start off as one (customizable) character with a new area of land which had been passed down to you, only with some important buildings. Slowly through some tutorial points...you understand how to construct different type of buildings... military, fortifications, etc. With different type of buildings different things can be done...It is a game of attacking to gain more land to get more income but also to defend your land from other players.
Game Console
The retail of this PC game will be 40 bucks!
Works Cited Page
Wikipedia. "Game Programming." Wikipedia. Wikimedia Foundation, 01 May 2012. Web. 14 Jan. 2013. <http://en.wikipedia.org/wiki/Game_programming>.
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