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Gold Farming

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Jessica Fan

on 27 June 2014

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Transcript of Gold Farming

Jessica Fan

Ainur Azhigaliyeva
Senaqwila Wyss
Thank you
Terms of Service and
Gold Farming Regulation
Gold Farmers are statistically mostly:

Chinese male
18-25 years old
Little to no formal education
play + labor = PLAYBOR
Multiplayer online game where the gamers acquire in-game currency in exchange for real money
Economic Effects
Gold Farming causes Inflation
It also causes
positive profit and
a stable, competitive
in-game market.
Playbor: The work so easy it is game?
Modern Slavery
Dibbell, Julian. "The Life of the Chinese Gold Farmer." <i>The New York Times</i>. The New York Times, 17 June 2007. Web. 6 Nov. 2013. &lt;http://www.nytimes.com/2007/06/17/magazine/17lootfarmers-t.html?pagewanted=all&_r=0&gt;.
Nardi, Bonnie , and Yong Ming Kow. "Digital Imaginaries: How we know what we (think we) know about Chinese gold farming." <i>First Monday</i>. N.p., 7 June 2010. Web. 5 Nov. 2013. &lt;http://pear.accc.uic.edu/ojs/index.php/fm/article/view/3035/2566&gt;.
"Wikia." WoWWiki. N.p., n.d. Web. 6 Nov. 2013. <http://www.wowwiki.com/Gold_farmer>.
Gold Farming Commodifies Entertainment
Virtual "Sweatshops"
low wages; work conditions less than ideal
new media didn't change work structure
exploitation on a digital platform
"dream job"
what is the difference between game and labor?
promotes the idea that the marketplace and the accrual of profits should be allowed in all facets of social, economic, and cultural affairs
users have the power to report farmers
who advertise in-game
Full transcript