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Pokemon: A Franchise Phenomenon
Transcript of Pokemon: A Franchise Phenomenon
“I don’t care if you’re a fifth grader, a housewife, or the road-hardened leader of your local Hells Angels chapter — if you play Pokémon, you’ll probably like it,”(Luftkin, par8). Discusses how the franchise swept and fascinated the children in both Japan and America. Also that the popularity of the game helped the franchise expand into the media. Deacon, James, and Susan McClelland.”The Craze that Ate your Kids.” Maclean’s. 112.45. (1999): 74.Web. 13 Feb.2013. Hasty Generalization:
“Kids, of course, will fight over almost anything, but there is no doubting the passions of Pokemania,” (Deacon, par5). The author argues how during the 90's, children were obsessed with Pokemon, especially with the trading card game Argues that children took the game too seriously. Also that the card game promoted cheating & theft among children. Conclusion:
After reseaching more into the franchise, I conclude that Pokemon will most likely continue to keep going strong and will continue to span out more content. A Franchise Phenomenon
April 2nd/4th Video games/Games ≠ Misbehavior Ex. Theme Park, movies, toys food products, etc. Weak Analogy:
"Because Pokémon is such a great property for kids of all ages, it's not unlikely that it could become the videogame version of Disney, he says” (Intihari, p53).