Send the link below via email or IMCopy
Present to your audienceStart remote presentation
- Invited audience members will follow you as you navigate and present
- People invited to a presentation do not need a Prezi account
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can follow your presentation
- Learn more about this feature in our knowledge base article
Do you really want to delete this prezi?
Neither you, nor the coeditors you shared it with will be able to recover it again.
Make your likes visible on Facebook?
Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.
Hero's Journey (Monomyth)
Transcript of Hero's Journey (Monomyth)
First Threshold Belly of the Whale Road of Trials Meeting with the Goddess Temptation Atonement with Father Apotheosis The Ultimate Boon Refusal of Return Magic Flight Rescue from Without Crossing the Return Threshold Master of Two Worlds Freedom
to Live Everything is going to change
hero refuses: fear, insecure guide
mentor from known to unknown
often does not know the new rules represents the final separation from known world and self
shows hero's willingness to undergo change series of tests, task , or ordeals
begins transformation of hero
often fails one or more tests
often occur in 3's represents the point in adventure when hero experiences love = unconditional, all-powerful
may also be internal = hero becomes one with self
does not have to be represented by a woman may lead hero to abandon or stray from his/her quest
woman is a metaphor for the physical and /or material temptations of life central point of journey
symbolized by an encounter with a male entity (or something with incredible power)
death of old self (literal or figurative) confront and be initiated by whatever holds the ultimate power in his/her life
many times this is father or father figure after the hero "dies"
divine-like state: gain knowledge, love, compassion
period of rest, peace & fulfillment before the return achievement of the goal of the quest
steps before this prepared hero to receive the boon/treasure hero may not want to return to the ordinary world because he/she has changed or found enlightenment Somestimes the hero must escape with the boon (gods are after it/hero)
can be just as dangerous as the rest of the journey oftentimes a hero needs powerful guides/rescuers to bring him/her back to everyday life
hero may not realize that it is time to return, that he/she can return, or that others need the boon hero tries to:
retain wisdom gained
integrate wisdom into human life
how to share wisdom achieving a balance between material and spiritual
hero is comfortable and competent in both worlds freedom from the fear of death
live in the moment - no regrets of past or anticipating of future The heroic monomyth describes the common stages of a hero's journey found in many stories.
It Usually consists of three main stages: Departure, Initiation, Return