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The Use of Technology in Education
Transcript of The Use of Technology in Education
General Uses Examples Education is now focused on problem solving skills
and communication-not memorization
Educators are now focusing on using technology that appeals
to students-such as cell phones.
Previously laptops were used but were expensive and students did
not always have access to internet at home
Cell phones provide a more inexpensive way to get on the internet
and provide continuous education. cell phones are mobile, low cost and handheld paperless approach to education-watch podcasts, get online, answer questions via phone. In 2008, 700 teens were surveyed by Pew Internet and American Life Project
71% own cell phones
59% own computers Smart phones-- created increased capabilities. Web browsing, email access, educational software Examples include the I-phone, blackberry Companies are now creating more educational software for smartphones
Smaller screens on cell phones increase student-teacher interaction http://www.spacetime.us/iphone/
Mathematics application for iPhone. http://www.colombiamug.com/category/education/
Quick Graphs http://smsrs.edtrix.com/
SMSRS: Short Messaging Service Response System
Allows students to send in their responses to questions
via text and the responses will appear in the form of a
graph or chart. Video from http://projectknect.blogspot.com/ Sponsored by Qualcomm
Gives low income ninth grade students in NC smart phones to increase their math skills.
Students get free service to access supplemental information from the smartphones. They can also collaborate with each other and connect with tutors.
Click On the Link to View Video: Televison
in Education Channel One was founded in 1989
and began with a pilot program in four
high schools before its national rollout in 1990 Channel One Each member school receives, at no cost to the school, a satellite video system, including a dedicated satellite dish, a digital head-end unit with a DVR, and multiple classroom TVs (one TV per 23 students in grades six through 12). In addition, we cover networking, installation and maintenance at no cost to participating schools. Producers, educators, and researchers started investigating the possibility of using television to reach out to underprivileged groups in society. In the United States, the educational program Sesame Street was developed and became a success also in other countries, where the program sometimes was adjusted to the domestic child audience. Children's fascination with television has concerned
researchers, parents, educators, and other groups
dealing with children's well-being ever since the
medium was introduced. At the end of the 1960s and the beginning of 1970s there was a belief that
television could be used for promoting learning and social behavior. (Preschool) Even as children become more accustomed
to different kinds of media, from computer
games to interactive web sites, children’s
television has held a large and steady audience. Television was gradually introduced in the United States after World War II. By the end of the 1950s most countries in the Western hemisphere had access to one or more television channels and in the 1970s the majority of the households were equipped with at least one television set. At the end of the 1990s television was still the most pervasive medium in European households: about 90 percent of children had access to a television in their home. Television has changed its function from the early days,
when it was a medium gathering the family in the living room,
to a more privatized and individual activity, as many children
today have their own television set in the bedroom. Children's Programs Web 2.0 Tools
in Education blogs, wikis, podcasts,
social networking tools...so many more Cell Phones in Education Newer development in education...
becoming widely popular January 1994 1st blog ever created
(by Swarthmore student Justin Hall) BLOGGING December 1997
Online diarist Jorn Barger coins the term
“Weblog” for “logging the Web.
Programmer Peter Merholz shortens “Weblog” to “blog."
Blogger rolls out the first popular, free blog-creation service.
Boing Boing was created.
http://boingboing.net/ Find more on New York Magazine
http://nymag.com/news/media/15971/ Wikis is a member of the group of "social software" --- that is, software that provides some level of interactivity between individuals. First wiki was created in 1995
by Ward Cunningham
(coined after the Hawaiian Word "wiki" meaning quickly) Inventor of wiki on channel 9 http://channel9.msdn.com/posts/TheChannel9Team/Ward-Cunningham-How-did-you-come-up-with-the-idea-for-the-Wiki/ Computers In Education 1980's
The late 80's saw the introduction of multimedia computers with advanced graphics and sound. The software of the 70's and early 80's was designed for simple drill and practice exrecises. It was thought that students would learn more from watching animations and video clips that the new technology could provide.
1984 - Apple introduce the Macintosh computer. Tutorials and learning games are developed by commercial manufacturers.
1985 - Aldus PageMaker is released for the Macintosh. The program allows text to be arranged in columns and for graphics to be incorporated on a page.
1987 - Apple begins distribution of Hypercard. The tool enables users to create projects called 'stacks' which imitate a card filing system.
The early 90's saw the widespread use in US schools of multimedia computers and CD-ROMs. Multimedia computers provided students with a greater variety of learning tools and allowed them more control over the learning process. By the end of the decade, CD-ROMs had been replaced by web based and e-learning.
1990 - Multimedia PCs are developed and multimedia authoring tools are in use. Simulations and educational databases are being delivered on CD-ROMs.
1994 - Digital video and 3-D systems gain widespread attention. Object-oriented systems such as Hyperstudio and Authorware are used in many US schools.
1999 - The Advanced Cluster Computing Consortium introduces a new super computer built wth off the shelf parts.
The 00's saw the growth of e-learning in US schools. Search engines such as Google and Yahoo develop new ways of finding information from the ever- expanding number of websites. Larger computer storage capacity enables educators to store large video and sound files for educational purposes.
2000 - Microsoft introduce Windows 2000
2002 - Apple introduces Mac OS X 10.2
2008 - High-level programming languages such as Fortran are being taught are in universities. School vocational training programs begin to include computer maintenance
Podcasting blog is the predecessor to podcasting audio blogging is the next step in the history of podcasting many people wanted to share larger pieces of information at a faster rate so they would speak and then upload to their blogs as an mp3 file Adam Curry, known as an MTV JV in the mid 80's, is the one that podcasting history gives credit for coming up with the idea to automate the delivery and syncing of this content to portable audio players podcasting would not have happened without the rapid spread of mp3 files and mp3 players Apple is by far the most popular with their ipods, which is where we get the "pod" in podcasting teachers today are using podcasts in the classroom for reading purposes and project creations by students Social Networking http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html Just a few examples of Television use Now: Some classroom have wide screen T.V.s
~T.V's are hooked to computers for direct instruction School pads and document cameras
are linked to T.V.'s for better viewing