Loading presentation...

Present Remotely

Send the link below via email or IM


Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.


3D Printing and the Arts

A general discussion of 3D printing technologies, brief histories, current state of desktop 3D printers, and a few artists using the technology.

thomas asmuth

on 26 March 2016

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of 3D Printing and the Arts

As early as 10 years ago experiments to create a household desktop 3d printer started to appear on enthusiast websites buoyed by the Star Trek dream.
3D printing is also known as desktop fabrication or additive manufacturing, it is a prototyping process whereby an real object is created from a 3D design. The digital 3D-model is saved in one of many 3D formats like STL and then sent to a 3D printer. The 3D printer then print the design layer by layer and form a real object.
Don't confuse this with the older technologies that are subtractive. A resorvoir of raw material is built up.
Many technologies and specific materials are used in 3D printing. The main differences are how layers are built to create parts.

Three of the most widely used:
SLS (selective laser sintering)
FDM (fused depostion modeling)
SLA (stereolithograhpy)

Selective laser sintering (SLS) and fused deposition modeling (FDM) use melting or softening material to produce the layers.
3D fabrication had been very expensive until the recent past. This made it prohibitively expensive and the technology was almost exclusively for large scale manufacture and architecture.
3 to 5 years ago, a smaller cottage industry of print companies started to emerge due to the resurgence in demand for independent design and handcraft.
FigurePrints LLC
RepRap, short for "replicating rapid prototyper"
The RepRap Foundation was founded in 2005 by Dr Adrian Bowyer, a Senior Lecturer in mechanical engineering at the University of Bath in the United Kingdom.

The big idea is that the machine can print most of its own components. As an open design, all of the designs produced by the project are released under a free software license, the GNU General Public License.

Pictured: RepRap version 1.0 (Darwin)
and also really small operations like
Evil Mad Science Sugar Printer
next: medical r&d
next: printed buildings/architecture
Enrico Dini dreamt of buildings, construction and impossible shapes. He was particularly inspired by Gaudi's architecture and loved his fantastic(in every sense) work. He became a Civil engineer and later branched out into making machines. All the while dreaming of those impossible shapes.
The real innovation for 3d printing to revolutionize our lives isn't conveience of having a household appliance; these machines are the ultimate in flexibility. A stable raw material can be kept in a compact form until needed.
speculative cement tech from Countour Crafting
The sustainability/ecological benefits are promising. New raw materials are available and continue to be developed which are more eco-friendly. And transportation costs are cutbecuaes it is print on demand.

And it is a chance revolutionize design, where you can make innovative solutions that are custom to your home/life and offer your skills to the world.
Bathesheba Grossman (Bay Area, CA) has a background in mathematics and a MFA in sculpture. During the late 1990's she discovered rapid prototyping to print metals and since has worked on semi-algorithmic works that express a large amount of symmetry.

Lately Grossman has been trying to raise funds to render on of these sculptures on a larger scale. The piece named Rygo will be printed in Italy by Enrico Dini’s DShape and be two meters tall.
In 2010, the M museum in Leuven, Belgium and iMaterialise sponsored the The Parallellipipeda Project (named after the geometric shape), an exhibition of 3D printed works.
Artist Micah Ganske has released several new projects on Thingiverse and allows all Makerbot users to replicate his sculptures for themselves, under a Creative Commons license.
Israel programmer and 3D sculpture artist Eyal Gever recreated scenarios such as tsunamis hitting houses, bus crashes and oil spills, using his self-programed 3D animation software and 3D printing technology in his Tel Aviv studio.
the Arts
Full transcript