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Mendeley — Literaturverwaltung im Team

Ein Überblick über die Möglichkeiten und Fähigkeiten von Mendeley zur Literaturverwaltung.Die Präsentation basiert auf der Mendeley-prezi von Sjúrður Hammer. (English version: http://prezi.com/toglepzyuorn/)
by

Thomas Bröker

on 16 August 2011

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Transcript of Mendeley — Literaturverwaltung im Team

Automatic extraction of metadata from PDF's
Watch internal folders to synch with library
Search in Mendeley's own library of x.xxx articles readermeter.org Literaturverwaltung im Team Word Desktop Web Digitale Bibliothek anlegen Artikel von überall hinzufügen Drag & Drop Web Import Mendeley Datenbank fast 100 Millionen Referenzen Netzwerk bilden & Zusammenarbeiten EndNote, BibTex, RIS, Zotero, Ovid Automatische Extraktion von Metadaten Import von Referenzen über eine große Auswahl von Webseiten Person zu Person Öffentliches Literaturverzeichnis Gruppen Privat Öffentlich http://all-free-download.com/free-icon/icons/pdf_documents_90502.html Recherchieren & Entdecken Bibliographien erstellen Literaturverwaltung im Team OpenOffice/LibreOffice LaTeX Wo ist das Dokument von dem Dings ... Wer hatte noch geschrieben, dass ... ? Welches war der relevante Artikel über ... etc., etc. Aldrich, C., 2004. Simulations and the future of learning, San Francisco: Pfeiffer.
Bebber, F.V., 2009. Ingenieur-Studium: Technik, die nicht nur begeistert. Spiegel Online. Available at: http://www.spiegel.de/unispiegel/jobundberuf/0,1518,639109,00.html [Accessed May 19, 2010].
Burkholder, F.W., 2004. TRNSYS Modeling of a Hybrid Lighting System: Energy Savings and Colorimetry Analysis. University of Wisconsin-Madison.
Davis, D.C., Davis, I.T. & Beyerlein, S.W., 2005. Development and use of an engineer profile. In Engineering Education Annual Conference. American Society for Engineering Education.
Deshpande, A.A. & Huang, S.H., 2009. Simulation games in engineering education: A state-of-the-art review. Computer Applications in Engineering Education.
Dörner, D., 1992. Die Logik des Misslingens - Strategisches Denken in komplexen Situationen, Reinbek: Rowohlt Taschenbuch Verlag.
Egenfeldt-Nielsen, S., 2006. Overview of research on the educational use of video games. Digital Kompetanse, 1(3), pp.184-213.
Froitzheim, U., 2010. Weniger Abbrecher. Technology Review, (01), pp.44-48.
Galarneau, L.L., 2009. Spontaneous communities of learning: Learning ecosystems in massively multiplayer. papers.ssrn.com, p.10.
Gee, J.P., 2008. What Video Games Have to Teach Us About Learning and Literacy., Palgrave Macmillan. Private Gruppen teilen Dokumente und Notizen Presentation developed by Thomas Bröker (based on the presentation of Sjúrður Hammer) http://www.mendeley.com/profiles/thomas-broker/
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