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Interactive Fiction

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Aneta Roehle

on 16 January 2013

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Transcript of Interactive Fiction

How can Interactive Fiction help us learn a foreign language? Based on Joe Pereira's PDF presentation from IATEFL Glasgow 2012 Reading Atmosphere Fun Motivation Not only a game Understanding Vocabulary Fluency Commands Use of knowledge Change commands The player needs to use the target language to play The player needs to use different target language words to create commands for its character . He/she has to learn how combine them into sentences in the foreign language in order to be understood and move on in the game. The player needs to gain and use new vocabulary to change the commands for his or her character. Each step of the game can involve and require new vocabulary. Each puzzle of the game requires the player to use his/her own knowledge and try to solve the problem thus he trains his brain. It is an important fact because a trained brain gains and remembers information faster and this is useful for language learning. While reading the game descriptions players train their ability to read and thus gain more fluency. Reading text in a foreign language is again a useful training for the brain and the atmosphere of game gives more motivation to the player. It is not only a boring text in a book it is a way to go through the game and see what happens next. Again in the descriptions of game stages one can find new vocabulary thus the reader is forced to look it up in a dictionary and this activity helps to remember new words. If the player wants to move on in the game he/she needs to pay more attention to words and their meaning. Because it's a game the learner has some fun playing it and sometimes does not even think about the fact of learning a language. This lowers the amount of stress and helps to relax which is good for gaining and remembering information faster than in classroom conditions. The player is motivated by solving puzzles and having some kind of reword for it therefore he/she does not get bored with using the target language and searching for the meanings of new words. New vocabulary, gained skills of reading texts, understanding them and producing sentences can be useful not only during the interaction with a game. The player will be able to transfer those skills and information to the real world and see that this game really gave him/her more than just a good time.
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