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21 Things for Teachers

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Martha Benes

on 14 April 2014

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Transcript of 21 Things for Teachers

21 Things for Teachers
Connecting technology with best practices

21 Things 4 Teachers
Helping teachers learn tools of technology to improve student learning
Using Technology with Classroom Instruction That Works
Strategy 1
Setting Objectives and Providing Feedback
Using the 21 Things can:
help meet the needs of more learners
help teachers grow professionally
help utilize best practices
model new ways of learning
utilize technology to engage students
Classroom Instruction that Works
9 strategies

1) Setting objectives/providing feedback
2) Reinforcing effort/providing recognition
3) Cooperative learning
4) Cues/questions/advanced organizers
5) Non-linguistic representations
6) Summarizing and note-taking
7) Assigning homework and practice
8) Identifying similarities and differences
9) Generating and testing hypotheses

Marzano, Robert J., Debra Pickering, and Jane E. Pollock. Classroom Instruction That Works: Research-based Strategies for Increasing Student Achievement. Alexandria, VA: Association for Supervision and Curriculum Development, 2001. Print.
Pitler, Howard. Using Technology with Classroom Instruction That Works. Alexandria, VA: Association for Supervision and Curriculum Development, 2007. Print.

Infusing technology with
Having a website or classroom presence such as a course management system
(Thing 2)

Use it to communicate objectives of the course, a unit, a lesson.

Examples of tools investigated: Edmodo, Blackboard, Google Sites
Use a blog or wiki so students/teachers can communicate with each other
Students can give feedback to each other
Teacher can give feedback to students

(Thing 2, Thing 4)

Examples of tools investigated: Wordpress, Edublogs, Wikispaces, Skype, Backchannel chat
Thing 1--Cloud Initiation
Thing 2--Face of the Classroom
Thing 3--Collaboration Tools
Thing 4--Communication Tools
Thing 5--Content Area Tools
Thing 6--Differentiated Instruction and UDL
Thing 7--Digital Citizenship
Thing 8--Visual Learning
Thing 9--Copyright and Creative Commons
Thing 10--Digital Images
Thing 11--Presentation Tools
Thing 12--Evaluation and Assessment
Thing 13--Interactive Learning Tools
Thing 14--Productivity Tools
Thing 15--Staying Informed
Thing 16--Research and Reference Tools
Thing 17--Professional Learning Networks
Thing 18--Virtual Classrooms
Thing 19--Digital Storytelling
Thing 20--Online Video and Audio Tools
Thing 21--Flipping the Classroom
21 Things :
Strategy 2
Reinforce Effort and Provide Recognition
Use communication tools to give recognize effort and provide recognition
(Thing 4)

Allow students to collaborate to recognize each others' efforts and give recognition
(Thing 3)

Model and recognize digital citizenship
(Thing 7)

Examples of tools investigated: Google Docs/Google Drive, BackChannel Chat, Skype, Digital Citizenship

Use visual and presentation tools to help set objectives with the most important points getting the most emphasis
(Thing 8, Thing 11)

Set parameters and objectives for appropriate use of materials (copyright, fair use, digital citizenship)
(Thing 7, Thing 9)

Flip the classroom and outline objectives in other ways
(Thing 21)

Examples of tools investigated: Jing, Screencast-o-matic, Library of Congress Copyright (copyright.gov), Creative Commons, Digital Citizenship, Acceptable Use, Popplet, Bubbl.us, Gliffy, Wordle, Tagxedo

Use a website, blog, etc. to communicate with students and provide recognition and reinforce effort
(Thing 2)

Examples of tools investigated: Weebly, Wordpress
Strategy 3
Cooperative Learning
Use a website, blog, collaborative documents, etc. for helping students to cooperate and collaborate
(Thing 2, Thing 3, Thing 4)

Examples of tools investigated: Trello, Doodle, Google Docs/Google Drive, Lino, BackChannel Chat, Skype, Weebly, Wordpress
Strategy 3
Cooperative Learning
Strategy 5
Use Non-linguistic Representations
Strategy 6
Summarizing and Notetaking
Strategy 7
Assigning Homework and Practice
Strategy 8
Identifying Similarities and Differences
Strategy 9
Generating and Testing Hypotheses

Use websites, blogs, internet communication and collaboration tools to have students interact and learn from each other
(Thing 1, Thing 2, Thing 3, Thing 4)

Examples of tools investigated: Diigo, Dropbox, Google Docs/Google Drive, Trello, Doodle, Lino, BackChannel chat, Skype, Weebly, Wordpress

(Thing 17)

Examples of tools investigated: Twitter, Google+, Professional organizations, MACUL, Learnport

Utilize a virtual classroom and get kids collaborating online or
Participate in a virtual classroom and you get to collaborate with other teachers from all over the world
(Thing 18)

Examples of tools investigated: Edmodo, Video conferencing, Michigan Learns Online
Encourage sharing and collaborating using social media and learning networks
Strategy 4
Using Cues/Questions and Advance Organizers
Cues/Questions/Advance Organizers
Builds background knowledge
Enhances learning
Provide students with online links, readings, etc. to narrow their focus and cue learning or prompt questions
(Thing 1, Thing 16)

Have students participate in content based webquests to answer questions
(Thing 5)

Examples of tools investigated: Diigo, Dropbox, CK-12, Michigan Learns Online, MEL/MORE, Learnport, Nettrekker

Use visual aids/learning tools to help students make connections and organize information
(Thing 8)

Use interactive tools to support the concepts taught
(Thing 13)

Examples of tools investigated: Illuminations, PBS Learning Media, Google Earth, Quizlet, Bubbl.us, Gliffy

Use visual learning tools and presentation tools to help students focus on and connect information
(Thing 8, Thing 11)

Use interactives and digital images to enhance lessons and connect ideas
(Thing 10, Thing 13)

Have students create digital images, storyboards, videos of their own to show learning
(Thing 10, Thing 19, Thing 20)

Examples of tools investigated: Prezi, Gliffy, Popplet, Bubbl.us, Google Presentations, Photopeach, Illuminations, Animoto, Go!Animate, Comix, School Tube
Use websites, blogs, course management systems, etc. to have students communicate summaries

Have students create their own wikis to keep notes
(Thing 2)

Examples of tools investigated: Weebly, Wikispaces, Wordpress

Have students collaborate and share documents, notes, summaries.
(Thing 3)

Create video/audio files to create notes/summarize lessons for students who have been absent or have different learning needs
(Thing 6, Thing 19, Thing 20, Thing 21)

Examples of tools investigated: Teacher Tube, School Tube, Animoto, Go!Animate, WeVideo, Storybird, Google Docs/Google Drive, Audacity, Screencast-o-matic
Change the homework routine and have students prepare by watching videos, researching, participating in interactives, creating presentations or creating something online at home to prepare for class vs. doing independent practice problems/exercises.
(Thing 11, Thing 13, Thing 15, Thing 16, Thing 21)

Examples of tools investigated: Screencast-o-matic, Khan Academy, MEL, PBS Learning Media, Illuminations
Similarities and Differences of Spanish Culture/American Culture
Take a siesta--midday break
rarely rest during the work day
Use online video, audio or digital storytelling to compare and contrast concepts.
(Thing 19, Thing 20)

Have students use research tools to find information, readings, about target concepts to identify similarities and differences
(Thing 16)

Examples of tools investigated: MEL, PBS Learning Media, Google Scholar, ReadWriteThink, Animoto, Go!Animate
Use data to inform instruction by reviewing student results, analyzing student progress, trends and find similarities and differences
(Thing 12)

Examples of tools investigated: MiSchoolData, Rubistra, Google Forms, Socrative, spreadsheets
Use online polls and surveys, visual learning aids, etc. for experiment hypotheses, problem solving, investigations
(Thing 8, Thing 12)

Examples of tools investigated: Wordle, Popplet, Bubble.us, QR codes Google Forms, Socrative, Poll Everywhere, spreadsheets
Get research based resources to support learning where students need to question, think, experiment and solve, use in lessons and on website, blogs, etc.
(Thing 5, Thing 2)

Examples of tools investigated: MEL, CK-12, PBS Learning Media, Michigan Learns Online,
REO Speedwagon. Roll with the Changes. EPIC Records, 1988. CD.

Prezi Clipart. Accessed 14 April 2014.
Google Images. Accessed 14 April 2014.
have breaks during work day
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