Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

Psychological effects of computer games on individuals and s

No description
by

on 4 March 2014

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Psychological effects of computer games on individuals and s

Psychological effects of computer games on individuals and society
Use of Sound
The use of sound in video games helps create an unforgettable atmosphere for players. In a horror game, the music can make the player feel more engaged in the game and can make them feel a part of it. Without the music this would be much harder. Music can create suspense, tension and horror. Music is a common usage in games nowadays because of the psychological effect it has on the players. Games like Amnesia use scary music to try and make the player more engaged.
Peer Pressure
Peer Pressure is when an individual feels like they
have been pushed into doing something by a friend or classmate. In video games, this usually refers to players being forced into calling people names or just joining in with bad behavior towards other people. Peer pressure in video games can make people be aggressive even when they normally are not. Children may also be pressured by friends or people online to buy games that are rated 18 even if they don't want it or not. Friends are usually the ones who pressure their friends into buying games that they have. 18 rated games have their rating for a reason and this is sometimes because the content is disturbing to a younger audience.
http://headsup.scholastic.com/articles/peer-pressure-its-influence-on-teens-and-decision-making
Fun
The main reason anybody plays video
games is because they find them fun to
play and it gives them something to do. Children that aren't outside and are playing video games instead are less likely to cause antisocial behavior and can also learn from video games nowadays without even realizing it. Some people find that video games can also be a way to relieve stress after a bad day at work or just a bad day in general.
Educational Value
Studies have also shown that video games can actually be a good teacher for people. Modern day video games usually have huge stories which try to make the player feel like they are a part of the game. According to another study, children that play games for less than 2 hours per day are less likely to be antisocial or aggressive. They are also less likely to be involved in fights with other people. There are games that can teach you how to cook, understand surgery and also games that test how smart you are which can help children and adults with everyday life.
High Score Listing
Many games feature leaderboards or high score listings which brings out the competitive nature of gaming in people. There are people that get extremely competitive and will not stop playing games until they achieve a high score. This is a psychological effect of video games because it keeps people playing for hours on end to try and beat high scores set by other people previously. Some people even get angry when playing games with high scores and can start acting really different to people that have higher scores than them. An example is the simple game "Flappy Bird", which is pretty much only about beating friends high scores.
Competitive Games
Competitive gaming can make individuals play games for hours on end just to get a higher score or more kills on a game than their friend or other people in the world. Is it quite obvious that when some people get competitive they cannot stop playing until they have achieved what they wanted to achieve. Studies in the past have also suggested that aggressive behavior has occurred in certain individuals that constantly play competitive games too much or take them too seriously. There are also many positives to competitive gaming also, such as speaking to people from different countries and it's a way for friends to have fun together. Games such as Call of Duty or Battlefield all the way to Mario Kart are considered competitive games.
Leveling
Leveling in games can be seen as a way to hook players into playing the game for an extremely long time. In video games this is mostly known as "grinding". The whole aspect of leveling can sometimes make people become addicted to the game. This can make people become isolated because they spend more time playing these games. It can also increase aggressiveness towards people that try and interrupt you when playing the game. Some people think that they need to stay on the game until they get the highest level which on some games can take years. A positive effect for the individual would be that the game would make them want to play it for longer. Games such as World of Warcraft or Skyrim are examples of games that make the player "grind" to get to a certain level.
Full transcript