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Taking back the Soundscape

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by

Milena Droumeva

on 2 September 2016

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Transcript of Taking back the Soundscape

Taking
back the
sound
scape
S
the "pot of ideas"
electroacoustic communities formed via new forms and media genres
intertextuality of media sound conventions
intentionality of designed soundscapes
de-/re- contextualization of sound environments
sound conventions of digital media age
music-as-environment, emotional backdrop
the 'radio' voice - hyper-real/stereotyped vocal styles
"the loop" - studio sound design
the sound bite/trailer
soundtrack to life
programming flow
sound "effects" and realism
"auditory displays" - informational alerts
art, machinima, intertextuality
autotune
looping
effects processing
mash-ups
re-cycle, reuse aesthetic
Reclaiming Our Voice
how do designers, artists, composers, "consumers", everyday listeners reclaim sounds and soundscapes, and redefine their electroacoustic communities
Milena's audio design project
Ellen's HP spoof
neo-benshi
voice interactions
McLuhan and sound
Education-Entertainment
voice in advertising
machinima
machinima
sounding ad
digital voice art
Full transcript