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MOBILE

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by

현민 위

on 12 November 2014

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Transcript of MOBILE

Mobile?
Bluetooth & NFC
Smart Phone?
M O B I L E
미디어와 현대사회
History of Mobile
Mobile Internet Service
VoIP (Voice over Internet Protocol)
100Mbps ~ 1Gbps

LTE Service

Internet Media 이용 증가로 인한 새로운 문화 및 Life style 형성
1G
1983, AMPS, 미국

800Mhz~900Mhz

데이터 전송 X
2G
아날로그 → 디지털

14.4Kbps

Europe : GSM / U.S.A : CDMA

2.5G : 2Mbps
Internet Service 시작
3G
IMT-2000 : 3G 통합표준기술

음악, 게임 등 Multi-Media Service 가능

영상통화 Service 시작

피처폰 → 스마트폰
4G
100곡 2.4sec
5.6sec
1Mbps ~ 24Mbps
2.4GHz

10m ~ 20m
Tag
Access time : 0.1s

10cm
인터넷망을 이용한 통화

저렴한 통화 요금 - 가입자간 무료 통화

인터넷 접속이 유지되어야 함

보안 문제

Net Neutrality
Smart phone Effect
Smart phone Effect - 시청률
Smart phone Effect - 커뮤니티 매체
SNS 이용 목적
Tablet PC?
터치 스크린을 주 입력 장치로 장착한 휴대용 PC
개인이 휴대 및 조작할 수 있게 설계
2001년 MS사에서 사용
- Wikipedia.org
VS
그리드 시스템의 그리드 패드(1989년)
MS의 윈도우XP 태블릿 에디션(2001년)
45% → 18%
6% → 23%
Tablet? Phablet?
Mobile Application
App Store?
Kind of Application
Kind of Application
Mobile Messaging App
카카오톡
네이버 라인
Mobile Game Application
Angry Bird
애니팡
CLASH of CLANS
Business of Application
Ad
No Ad
In-app Payments
Download Payments
Freemuim
Wi-Fi
WiMax
M-Commerce?
M-Commerce?
M-Commerce?
Social Commerce!
Mobile Tech & Communication
270,000,000곡
4MB기준
→ 1,541year
1PB
7,146,880,000,000곡
27,237PB
→ 40,792,694year
Mobile Tech & Communication
Tablet PC?
텔레그램
Smart phone Effect - SNS
Smart phone Effect - SNS
References
http://www.tving.com
http://isis.kisa.or.kr
Nielsen Korea
http://www.pooq.co.kr
http://www.yonhapnews.co.kr
http://www.dt.co.kr/contents.html?article_no=2008111702010560713003
http://news.donga.com/3/all/20140910/66292944/1
www.kcc.go.kr
'모'퉁이에서 '바'라보는 '일'상
Full transcript