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The History of Video Game Systems
Transcript of The History of Video Game Systems
Transition to 3D and CDs
The fifth generation is what started the 3D games, CDs, etc. The games like Super Mario 64 on the N64 and Crash Bandicoot on the PlayStation are examples of 3D games. CDs took over cartridges like 3D games took over 2D games. By the late 1990s, there was no more cartridges or 2D games anymore. Everything was more advanced and closer to what it is today.
The Rising of Online Gaming
Golden Age of Video Arcade Games (1978–1986)
In 1978 the arcade business entered its golden age. It started with the release of Space Invaders by Taito. It made arcade games become relevant again. After that Atari came out with a new game too. Pac Man was one of the most successful games out there. It brought in over 3.4 billion dollars. Donkey Kong was also a successful game too. The end of the golden age of video arcade games, was when the third generation came along.
The First Generation of Video Games/Systems
The History of Video Games/ Systems
The Video Game Crash of 1977 and 1983
Early Online Gaming
The early online games ranged from text adventures to gambling games like blackjack (generally played for "points" rather than real money).
As computers and video games became more popular at the start of the 20th century, so did online gaming. Games like RuneScape, World of Warcraft, etc. became extremely popular. Microsoft had a "Xbox Live" network for xbox players to play online vs other people online. PlayStation had a "PSN" (PlayStation Network) for playstation players to play online.
Although the first video games/systems were made in the early 1940's-1950's. They are not considered part of the first generation of Video Games/Systems, because they were played on massive computers, not televisions. Some examples of The First Generation are: Atari and Magnavox (both were founded in 1972).
Three machines dominated the second generation of consoles in North America, far outselling their rivals. They are: The Atari 2600, was released in 1977 by Atari. The Magnavox Odyssey², was released in 1978 by Magnavox. Intellivision, was released 1979 by Mattel.
Decline of Arcades
Arcade games, which had been a slow decline with the increase in home gaming and it experienced a brief incline in the early-to-mid-1990s with games like Street Fighter II, Mortal Kombat, and other games in the one-on-one fighting game genre, as well as racing games like Virtua Racing and sports games such as NBA Jam.
Hand helds Advanced
In 1989, Nintendo released the Game Boy, their second one, the second hand held game console since the ill-fated Microvision. Their are several rival hand helds, one of them is the Sega Game Gear.
1977: Many companies were forced to abandon their consoles because of loss of profit. Despite of heavy losses, Atari and Magnavox still stayed in business.
1983: It was far more severe then the first one. It didn't just bankrupt companies and stop video game console from being made, it brought the end to the second generation.
First Hand held LCD games
Microvision, made in 1979 by Milton Bradley Company , was the first hand held system using interchangeable battery cartridges. After the crash of 1983 the production of this game stopped. In 1980, Nintendo released Game & Watch.
In 1983, Nintendo released the Famicom (or the Nintendo Entertainment System) in Japan, and that started the third generation. It restarted the video game industry in North America. Super Mario Bros was a huge hit. Sega came out with a console called "Sega Master System". Atari came out with two console in two years. They are called " The Atari 7800 and The Atari XEGS".
The first console of the fourth generation was the Sega Genesis by Sega inc, in 1988. Super Famicom by Nintendo in 1990. They were the most famous and sold the most console of the fourth generation.
Mobile Phone Gaming
The first mobile phone game was in 1997 by Nokia. It was called "Snake". Several other major phone companies had games that were called "Time Killer Games" that were meant to waste time why waiting for something or someone. Mobile phone games were limited because of memory, battery, etc.
The sixth generation started with the release of Sega's Dreamcast in 1998. It was Sega's last video game console. Sony's PlayStation 2 was released in 2000. Over 150 million PlayStation 2 units have been sold (as of 2011) since 2000. It is the best selling video game console to date. Nintendo released the GameCube, it was discontinued when Nintendo released the Wii in 2007. Finally Microsoft came out with a console called"Xbox" in 2001.
Advanced Mobile Games
Ever since the game Nokia came out with there mobile game in 1997, there have been tons of new mobile games to play and enjoy. All of the games are played on smartphones like the I-Phone from Apple.
Microsoft started the seventh generation with the release of the Xbox 360 in 2005. Then came Sony's PlayStation 3. Nintendo bounced back with its Wii in 2006.
The first fifth-generation consoles were the 3DO and the Atari Jaguar. They both were bad so they weren't a threat to the big shots in the video gaming industry. Sega and Nintendo both came out with new consoles. Sega came out with two. Nintendo, the Nintendo 64. The most famous and most had the most consoles sold was Sony's "PlayStation". It sold over 100 million copies (was the first one to do so).
Gaming Without Controllers
In 2010 when Microsoft released the Kinect , it started the gaming without controllers. There is also Wii Fit, but it is not as good as Kinect.
To start the eighth generation Nintendo released the Nintendo 3DS and the Wii U in 2011. Then came Sony's PS4 (PlayStation 4) in 2013. Finally Microsoft came out with the Xbox One which was the successor to the Xbox and Xbox 360.
This is what we call a rage quit 7th gen
By Ciaran, David, and Charlie