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Jyrah Hodges

on 3 August 2011

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Transcript of FTV

Anime Japanese Animation アニメ -In the earlier part of the 20th century, Japanese filmmakers began trialing and testing with the newly discovered animation techniques.
-The oldest known footage of anime in existence is a two minute clip of a samurai, first screened in 1917.
-Leaders of the early revolution in Japanese animation include Shimokawa Oten, Jun'ichi Kouchi, and Seitarō Kitayama. The surfacing of more recent anime movies and television series has influenced western animators to deliver the style of their cartoon to the high level and standard to that of Japanese animation. For example, a lot of newer animated American television shows mimic the design, elements, codes and conventions of anime. Anime is a commonly accepted word to define animation originating from Japan.
Anime, like manga, has a large audience in Japan and recognition throughout the world. Distributors can release anime via television broadcasts, directly to video, or theatrically, as well as online.
Anime is oftenly defined by it's style and design, usually highly detailed in appearance. Spiritual realm Supernatural abilities Good versus evil (Good always wins) Themes evident in Anime Representations evident in Anime

-Characters are often depicted
as contemporary yet
traditional Japanese people.
-Females are rarely the "damsel
in distress" character, rather
they display more confidence
and independence.
-Often nature is depicted as
a dying entity.
-Spirits are commonly used in
anime, they are represented as
the wise masters most often.
-The characters have surreal
physical features, often very
large eyes, long legs, an
unnatural hair colour and even
larger bust size. Some say anime and manga are
often a representation of a
fantasy life of Japanese people. An example of themes in anime Audiences of anime
-Anime isn't just directed at a single demographic. Anime is very versatile in it's content and can be created to suit either children, teenagers, young adults and even older adults. This is mainly attributed to the very high quality of the animation itself. Example of audience versatility Institutions Anime films are originally made in Japan. But due to popularity, different countries around the world are now mimcking this style of cinema. Although other countries are able to produce film of the same nature, "Japanese" animation will always remain part of Japan. Langages
-Traditionally recorded in Japanese
-English dubbing & subbing
-Can now be Dubbed and subbed to any language in the world Japanese animation Codes of Anime films Symbolic

-Constant use of supernatural abilities
is usually a sign of weakness
-Anime usually depicts a future city, often
in somewhere Japan, as a sign of fantasy.
Very little do we see a city of the past
-Colours are very important to each scene
as they make up half of the visual component.
Also convey the mood and setting.
-Females aren't typically the "prize" for the
male hero in anime. Quite often females are
the hero themselves. Technical -Although it is only cartoon, anime lighting is very detailed and varying.
-Shot types and camera angles are also detailed and varying. They are not limited by any means. Also rapid changing.
-Music and sound deliver a whole new dimension to anime. Conventions of Anime -Typically, anime films focus on a singular
person or a group of people who are using
some type of supernatural ability on their
journey to success.
-Through their journey they learn many
valuable life lessons, as well as sharpening
their skills.
-Anime films have long storylines. The plot
will often have a large amount of information
to absorb, this is why many animes are broken
into television series, as opposed to feature
films. -Anime films depict a very high level and standrard of detail Thanks for watching ^.^
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